Mercurial > sdl-ios-xcode
comparison src/video/nanox/SDL_nxvideo.h @ 30:57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 11 May 2001 01:13:35 +0000 |
parents | |
children | e8157fcb3114 |
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29:a8360daed17d | 30:57bf11a5efd7 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 Copyright (C) 2001 Hsieh-Fu Tsai | |
5 | |
6 This library is free software; you can redistribute it and/or | |
7 modify it under the terms of the GNU Library General Public | |
8 License as published by the Free Software Foundation; either | |
9 version 2 of the License, or (at your option) any later version. | |
10 | |
11 This library is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 Library General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU Library General Public | |
17 License along with this library; if not, write to the Free | |
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
19 | |
20 Sam Lantinga | |
21 slouken@devolution.com | |
22 | |
23 Hsieh-Fu Tsai | |
24 clare@setabox.com | |
25 */ | |
26 | |
27 #ifndef _SDL_nxvideo_h | |
28 #define _SDL_nxvideo_h | |
29 | |
30 #include <microwin/nano-X.h> | |
31 | |
32 #include "SDL_sysvideo.h" | |
33 | |
34 #ifdef ENABLE_NANOX_DEBUG | |
35 #define Dprintf printf | |
36 #else | |
37 #define Dprintf(ignore...) | |
38 #endif | |
39 | |
40 // Hidden "this" pointer for the video functions | |
41 #define _THIS SDL_VideoDevice * this | |
42 | |
43 // Private display data | |
44 typedef struct NX_SDL_VISUAL { | |
45 int bpp ; | |
46 Uint32 red_mask ; | |
47 Uint32 green_mask ; | |
48 Uint32 blue_mask ; | |
49 } nx_sdl_visual_t ; | |
50 | |
51 struct SDL_PrivateVideoData { | |
52 GR_WINDOW_ID SDL_Window ; | |
53 GR_WINDOW_ID FSwindow ; | |
54 // Flag: true if we have been passed a window | |
55 char * SDL_windowid ; | |
56 GR_GC_ID GC ; | |
57 unsigned char * Image ; | |
58 unsigned char * Image_buff ; | |
59 nx_sdl_visual_t SDL_Visual ; | |
60 // The current list of available video modes | |
61 SDL_Rect ** modelist ; | |
62 int currently_fullscreen ; | |
63 // for fullscreen | |
64 int OffsetX, OffsetY ; | |
65 // for GammaRamp | |
66 Uint16 * GammaRamp_R, * GammaRamp_G, * GammaRamp_B ; | |
67 // for GrArea, r_mask, g_mask, b_mask | |
68 int pixel_type ; | |
69 } ; | |
70 | |
71 #define SDL_Window (this -> hidden -> SDL_Window) | |
72 #define FSwindow (this -> hidden -> FSwindow) | |
73 #define SDL_windowid (this -> hidden -> SDL_windowid) | |
74 #define SDL_GC (this -> hidden -> GC) | |
75 #define SDL_Image (this -> hidden -> Image) | |
76 #define Image_buff (this -> hidden -> Image_buff) | |
77 #define SDL_Visual (this -> hidden -> SDL_Visual) | |
78 #define SDL_modelist (this -> hidden -> modelist) | |
79 #define currently_fullscreen (this -> hidden -> currently_fullscreen) | |
80 #define OffsetX (this -> hidden -> OffsetX) | |
81 #define OffsetY (this -> hidden -> OffsetY) | |
82 #define GammaRamp_R (this -> hidden -> GammaRamp_R) | |
83 #define GammaRamp_G (this -> hidden -> GammaRamp_G) | |
84 #define GammaRamp_B (this -> hidden -> GammaRamp_B) | |
85 #define pixel_type (this -> hidden -> pixel_type) | |
86 | |
87 #define CI_SIZE 256 // color index size | |
88 | |
89 #endif // _SDL_nxvideo_h |