Mercurial > sdl-ios-xcode
comparison src/video/nanox/SDL_nxmodes.c @ 30:57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 11 May 2001 01:13:35 +0000 |
parents | |
children | e8157fcb3114 |
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29:a8360daed17d | 30:57bf11a5efd7 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 Copyright (C) 2001 Hsieh-Fu Tsai | |
5 | |
6 This library is free software; you can redistribute it and/or | |
7 modify it under the terms of the GNU Library General Public | |
8 License as published by the Free Software Foundation; either | |
9 version 2 of the License, or (at your option) any later version. | |
10 | |
11 This library is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 Library General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU Library General Public | |
17 License along with this library; if not, write to the Free | |
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
19 | |
20 Sam Lantinga | |
21 slouken@devolution.com | |
22 | |
23 Hsieh-Fu Tsai | |
24 clare@setabox.com | |
25 */ | |
26 | |
27 #include <stdlib.h> | |
28 | |
29 #include "SDL_nxmodes_c.h" | |
30 | |
31 SDL_Rect ** NX_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) | |
32 { | |
33 if (flags & SDL_FULLSCREEN) | |
34 return SDL_modelist ; | |
35 | |
36 if (SDL_Visual.bpp == format -> BitsPerPixel) { | |
37 return ((SDL_Rect **) -1) ; | |
38 } else { | |
39 return ((SDL_Rect **) 0) ; | |
40 } | |
41 } | |
42 | |
43 void NX_FreeVideoModes (_THIS) | |
44 { | |
45 int i ; | |
46 | |
47 if (SDL_modelist) { | |
48 for (i = 0; SDL_modelist [i]; ++ i) { | |
49 free (SDL_modelist [i]) ; | |
50 } | |
51 free (SDL_modelist) ; | |
52 SDL_modelist = NULL; | |
53 } | |
54 } | |
55 | |
56 int NX_EnterFullScreen (_THIS) | |
57 { | |
58 if (! currently_fullscreen) { | |
59 GR_SCREEN_INFO si ; | |
60 | |
61 GrGetScreenInfo (& si) ; | |
62 GrResizeWindow (FSwindow, si.cols, si.rows) ; | |
63 GrUnmapWindow (SDL_Window) ; | |
64 GrMapWindow (FSwindow) ; | |
65 GrRaiseWindow (FSwindow) ; | |
66 GrSetFocus (FSwindow) ; | |
67 currently_fullscreen = 1 ; | |
68 } | |
69 | |
70 return 1 ; | |
71 } | |
72 | |
73 int NX_LeaveFullScreen (_THIS) | |
74 { | |
75 if (currently_fullscreen) { | |
76 GrUnmapWindow (FSwindow) ; | |
77 GrMapWindow (SDL_Window) ; | |
78 GrRaiseWindow (SDL_Window) ; | |
79 GrSetFocus (SDL_Window) ; | |
80 currently_fullscreen = 0 ; | |
81 } | |
82 | |
83 return 0 ; | |
84 } |