Mercurial > sdl-ios-xcode
comparison VisualC/tests/testoverlay2/testoverlay2.dsp @ 2781:5651642f4a78
Added software fallback for YUV overlay code when YUV textures aren't available.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 24 Nov 2008 23:25:36 +0000 |
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2780:cc15254e44b6 | 2781:5651642f4a78 |
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1 # Microsoft Developer Studio Project File - Name="testoverlay2" - Package Owner=<4> | |
2 # Microsoft Developer Studio Generated Build File, Format Version 5.00 | |
3 # ** DO NOT EDIT ** | |
4 | |
5 # TARGTYPE "Win32 (x86) Application" 0x0101 | |
6 | |
7 CFG=testoverlay2 - Win32 Debug | |
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 !MESSAGE use the Export Makefile command and run | |
10 !MESSAGE | |
11 !MESSAGE NMAKE /f "testoverlay2.mak". | |
12 !MESSAGE | |
13 !MESSAGE You can specify a configuration when running NMAKE | |
14 !MESSAGE by defining the macro CFG on the command line. For example: | |
15 !MESSAGE | |
16 !MESSAGE NMAKE /f "testoverlay2.mak" CFG="testoverlay2 - Win32 Debug" | |
17 !MESSAGE | |
18 !MESSAGE Possible choices for configuration are: | |
19 !MESSAGE | |
20 !MESSAGE "testoverlay2 - Win32 Release" (based on "Win32 (x86) Application") | |
21 !MESSAGE "testoverlay2 - Win32 Debug" (based on "Win32 (x86) Application") | |
22 !MESSAGE | |
23 | |
24 # Begin Project | |
25 # PROP Scc_ProjName "" | |
26 # PROP Scc_LocalPath "" | |
27 CPP=cl.exe | |
28 MTL=midl.exe | |
29 RSC=rc.exe | |
30 | |
31 !IF "$(CFG)" == "testoverlay2 - Win32 Release" | |
32 | |
33 # PROP BASE Use_MFC 0 | |
34 # PROP BASE Use_Debug_Libraries 0 | |
35 # PROP BASE Output_Dir "Release" | |
36 # PROP BASE Intermediate_Dir "Release" | |
37 # PROP BASE Target_Dir "" | |
38 # PROP Use_MFC 0 | |
39 # PROP Use_Debug_Libraries 0 | |
40 # PROP Output_Dir "Release" | |
41 # PROP Intermediate_Dir "Release" | |
42 # PROP Ignore_Export_Lib 0 | |
43 # PROP Target_Dir "" | |
44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c | |
45 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c | |
46 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 | |
47 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 | |
48 # ADD BASE RSC /l 0x409 /d "NDEBUG" | |
49 # ADD RSC /l 0x409 /d "NDEBUG" | |
50 BSC32=bscmake.exe | |
51 # ADD BASE BSC32 /nologo | |
52 # ADD BSC32 /nologo | |
53 LINK32=link.exe | |
54 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386 | |
55 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386 | |
56 | |
57 !ELSEIF "$(CFG)" == "testoverlay2 - Win32 Debug" | |
58 | |
59 # PROP BASE Use_MFC 0 | |
60 # PROP BASE Use_Debug_Libraries 1 | |
61 # PROP BASE Output_Dir "Debug" | |
62 # PROP BASE Intermediate_Dir "Debug" | |
63 # PROP BASE Target_Dir "" | |
64 # PROP Use_MFC 0 | |
65 # PROP Use_Debug_Libraries 1 | |
66 # PROP Output_Dir "Debug" | |
67 # PROP Intermediate_Dir "Debug" | |
68 # PROP Ignore_Export_Lib 0 | |
69 # PROP Target_Dir "" | |
70 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c | |
71 # ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c | |
72 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 | |
73 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 | |
74 # ADD BASE RSC /l 0x409 /d "_DEBUG" | |
75 # ADD RSC /l 0x409 /d "_DEBUG" | |
76 BSC32=bscmake.exe | |
77 # ADD BASE BSC32 /nologo | |
78 # ADD BSC32 /nologo | |
79 LINK32=link.exe | |
80 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept | |
81 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept | |
82 | |
83 !ENDIF | |
84 | |
85 # Begin Target | |
86 | |
87 # Name "testoverlay2 - Win32 Release" | |
88 # Name "testoverlay2 - Win32 Debug" | |
89 # Begin Source File | |
90 | |
91 SOURCE=..\..\Sdl\Debug\SDL.lib | |
92 # End Source File | |
93 # Begin Source File | |
94 | |
95 SOURCE=..\..\SDLmain\Debug\SDLmain.lib | |
96 # End Source File | |
97 # Begin Source File | |
98 | |
99 SOURCE=..\..\..\test\testoverlay2.c | |
100 # End Source File | |
101 # End Target | |
102 # End Project |