Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_UpdateRects.3 @ 55:55f1f1b3e27d
Added new docs for SDL 1.2.1
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 10 Jun 2001 19:31:57 +0000 |
parents | 74212992fb08 |
children | e5bc29de3f0a |
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54:028447a8a758 | 55:55f1f1b3e27d |
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1 .TH "SDL_UpdateRects" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | 1 .TH "SDL_UpdateRects" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_UpdateRects\- Makes sure the given list of rectangles is updated on the given screen\&. | 3 SDL_UpdateRects\- Makes sure the given list of rectangles is updated on the given screen\&. |
4 .SH "SYNOPSIS" | 4 .SH "SYNOPSIS" |
5 .PP | 5 .PP |
6 \fB#include "SDL\&.h" | 6 \fB#include "SDL\&.h" |
7 .sp | 7 .sp |
8 \fBvoid \fBSDL_UpdateRects\fP\fR(\fBSDL_Surface *screen, int numrects, SDL_Rect *rects\fR); | 8 \fBvoid \fBSDL_UpdateRects\fP\fR(\fBSDL_Surface *screen, int numrects, SDL_Rect *rects\fR); |
9 .SH "DESCRIPTION" | 9 .SH "DESCRIPTION" |
10 .PP | 10 .PP |
11 Makes sure the given list of rectangles is updated on the given screen\&. | 11 Makes sure the given list of rectangles is updated on the given screen\&. The rectangles must all be confined within the screen boundaries (no clipping is done)\&. |
12 .PP | 12 .PP |
13 This function should not be called while \fBscreen\fR is \fIlocked\fR\&. | 13 This function should not be called while \fBscreen\fR is \fIlocked\fR\&. |
14 .PP | |
15 .RS | |
16 \fBNote: | |
17 .PP | |
18 It is adviced to call this function only once per frame, since each call has some processing overhead\&. This is no restriction since you can pass any number of rectangles each time\&. | |
19 .PP | |
20 The rectangles are not automatically merged or checked for overlap\&. In general, the programmer can use his knowledge about his particular rectangles to merge them in an efficient way, to avoid overdraw\&. | |
21 .RE | |
14 .SH "SEE ALSO" | 22 .SH "SEE ALSO" |
15 .PP | 23 .PP |
16 \fI\fBSDL_UpdateRect\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR | 24 \fI\fBSDL_UpdateRect\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR |
17 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 | 25 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42 |