Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_SetColorKey.3 @ 55:55f1f1b3e27d
Added new docs for SDL 1.2.1
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 10 Jun 2001 19:31:57 +0000 |
parents | 74212992fb08 |
children | e5bc29de3f0a |
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54:028447a8a758 | 55:55f1f1b3e27d |
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1 .TH "SDL_SetColorKey" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | 1 .TH "SDL_SetColorKey" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_SetColorKey\- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&. | 3 SDL_SetColorKey\- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&. |
4 .SH "SYNOPSIS" | 4 .SH "SYNOPSIS" |
5 .PP | 5 .PP |
6 \fB#include "SDL\&.h" | 6 \fB#include "SDL\&.h" |
21 .PP | 21 .PP |
22 This function returns \fB0\fR, or \fB-1\fR if there was an error\&. | 22 This function returns \fB0\fR, or \fB-1\fR if there was an error\&. |
23 .SH "SEE ALSO" | 23 .SH "SEE ALSO" |
24 .PP | 24 .PP |
25 \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_SetAlpha\fP\fR | 25 \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_SetAlpha\fP\fR |
26 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 | 26 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42 |