comparison docs/man3/SDL_PauseAudio.3 @ 55:55f1f1b3e27d

Added new docs for SDL 1.2.1
author Sam Lantinga <slouken@lokigames.com>
date Sun, 10 Jun 2001 19:31:57 +0000
parents 74212992fb08
children e5bc29de3f0a
comparison
equal deleted inserted replaced
54:028447a8a758 55:55f1f1b3e27d
1 .TH "SDL_PauseAudio" "3" "Mon 12 Mar 2001, 01:02" "SDL" "SDL API Reference" 1 .TH "SDL_PauseAudio" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference"
2 .SH "NAME" 2 .SH "NAME"
3 SDL_PauseAudio\- Pauses and unpauses the audio callback processing 3 SDL_PauseAudio\- Pauses and unpauses the audio callback processing
4 .SH "SYNOPSIS" 4 .SH "SYNOPSIS"
5 .PP 5 .PP
6 \fB#include "SDL\&.h" 6 \fB#include "SDL\&.h"
10 .PP 10 .PP
11 This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&. 11 This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&.
12 .SH "SEE ALSO" 12 .SH "SEE ALSO"
13 .PP 13 .PP
14 \fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR 14 \fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR
15 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:02 15 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40