comparison docs/man3/SDL_MouseButtonEvent.3 @ 55:55f1f1b3e27d

Added new docs for SDL 1.2.1
author Sam Lantinga <slouken@lokigames.com>
date Sun, 10 Jun 2001 19:31:57 +0000
parents 74212992fb08
children e5bc29de3f0a
comparison
equal deleted inserted replaced
54:028447a8a758 55:55f1f1b3e27d
1 .TH "SDL_MouseButtonEvent" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference" 1 .TH "SDL_MouseButtonEvent" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference"
2 .SH "NAME" 2 .SH "NAME"
3 SDL_MouseButtonEvent\- Mouse button event structure 3 SDL_MouseButtonEvent\- Mouse button event structure
4 .SH "STRUCTURE DEFINITION" 4 .SH "STRUCTURE DEFINITION"
5 .PP 5 .PP
6 .nf 6 .nf
31 .PP 31 .PP
32 When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into \fBbutton\fR, the position of the mouse when this event occured is stored in the \fBx\fR and the \fBy\fR fields\&. Like \fI\fBSDL_KeyboardEvent\fR\fR, information on whether the event was a press or a release event is stored in both the \fBtype\fR and \fBstate\fR fields, but this should be obvious\&. 32 When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into \fBbutton\fR, the position of the mouse when this event occured is stored in the \fBx\fR and the \fBy\fR fields\&. Like \fI\fBSDL_KeyboardEvent\fR\fR, information on whether the event was a press or a release event is stored in both the \fBtype\fR and \fBstate\fR fields, but this should be obvious\&.
33 .SH "SEE ALSO" 33 .SH "SEE ALSO"
34 .PP 34 .PP
35 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_MouseMotionEvent\fR\fR 35 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_MouseMotionEvent\fR\fR
36 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03 36 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40