comparison docs/man3/SDL_GLattr.3 @ 55:55f1f1b3e27d

Added new docs for SDL 1.2.1
author Sam Lantinga <slouken@lokigames.com>
date Sun, 10 Jun 2001 19:31:57 +0000
parents 74212992fb08
children e5bc29de3f0a
comparison
equal deleted inserted replaced
54:028447a8a758 55:55f1f1b3e27d
1 .TH "SDL_GLattr" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 1 .TH "SDL_GLattr" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference"
2 .SH "NAME" 2 .SH "NAME"
3 SDL_GLattr\- SDL GL Attributes 3 SDL_GLattr\- SDL GL Attributes
4 .SH "ATTRIBUTES" 4 .SH "ATTRIBUTES"
5 .TP 20 5 .TP 20
6 \fBSDL_GL_RED_SIZE\fP 6 \fBSDL_GL_RED_SIZE\fP
42 .PP 42 .PP
43 While you can set most OpenGL attributes normally, the attributes list above must be known \fIbefore\fP SDL sets the video mode\&. These attributes a set and read with \fI\fBSDL_GL_SetAttribute\fP\fR and \fI\fBSDL_GL_GetAttribute\fP\fR\&. 43 While you can set most OpenGL attributes normally, the attributes list above must be known \fIbefore\fP SDL sets the video mode\&. These attributes a set and read with \fI\fBSDL_GL_SetAttribute\fP\fR and \fI\fBSDL_GL_GetAttribute\fP\fR\&.
44 .SH "SEE ALSO" 44 .SH "SEE ALSO"
45 .PP 45 .PP
46 \fI\fBSDL_GL_SetAttribute\fP\fR, \fI\fBSDL_GL_GetAttribute\fP\fR 46 \fI\fBSDL_GL_SetAttribute\fP\fR, \fI\fBSDL_GL_GetAttribute\fP\fR
47 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 47 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42