Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_GL_SetAttribute.3 @ 55:55f1f1b3e27d
Added new docs for SDL 1.2.1
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 10 Jun 2001 19:31:57 +0000 |
parents | 74212992fb08 |
children | e5bc29de3f0a |
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54:028447a8a758 | 55:55f1f1b3e27d |
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1 .TH "SDL_GL_SetAttribute" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | 1 .TH "SDL_GL_SetAttribute" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_GL_SetAttribute\- Set a special SDL/OpenGL attribute | 3 SDL_GL_SetAttribute\- Set a special SDL/OpenGL attribute |
4 .SH "SYNOPSIS" | 4 .SH "SYNOPSIS" |
5 .PP | 5 .PP |
6 \fB#include "SDL\&.h" | 6 \fB#include "SDL\&.h" |
35 The \fBSDL_DOUBLEBUF\fP flag is not required to enable double buffering when setting an OpenGL video mode\&. Double buffering is enabled or disabled using the SDL_GL_DOUBLEBUFFER attribute\&. | 35 The \fBSDL_DOUBLEBUF\fP flag is not required to enable double buffering when setting an OpenGL video mode\&. Double buffering is enabled or disabled using the SDL_GL_DOUBLEBUFFER attribute\&. |
36 .RE | 36 .RE |
37 .SH "SEE ALSO" | 37 .SH "SEE ALSO" |
38 .PP | 38 .PP |
39 \fI\fBSDL_GL_GetAttribute\fP\fR, \fIGL Attributes\fR | 39 \fI\fBSDL_GL_GetAttribute\fP\fR, \fIGL Attributes\fR |
40 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 | 40 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41 |