Mercurial > sdl-ios-xcode
comparison docs/html/sdljoystickgetaxis.html @ 55:55f1f1b3e27d
Added new docs for SDL 1.2.1
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 10 Jun 2001 19:31:57 +0000 |
parents | 74212992fb08 |
children | e5bc29de3f0a |
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54:028447a8a758 | 55:55f1f1b3e27d |
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2 ><HEAD | 2 ><HEAD |
3 ><TITLE | 3 ><TITLE |
4 >SDL_JoystickGetAxis</TITLE | 4 >SDL_JoystickGetAxis</TITLE |
5 ><META | 5 ><META |
6 NAME="GENERATOR" | 6 NAME="GENERATOR" |
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.61 | 7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
8 "><LINK | 8 "><LINK |
9 REL="HOME" | 9 REL="HOME" |
10 TITLE="SDL Library Documentation" | 10 TITLE="SDL Library Documentation" |
11 HREF="index.html"><LINK | 11 HREF="index.html"><LINK |
12 REL="UP" | 12 REL="UP" |
71 >SDL_JoystickGetAxis</A | 71 >SDL_JoystickGetAxis</A |
72 ></H1 | 72 ></H1 |
73 ><DIV | 73 ><DIV |
74 CLASS="REFNAMEDIV" | 74 CLASS="REFNAMEDIV" |
75 ><A | 75 ><A |
76 NAME="AEN5698" | 76 NAME="AEN5773" |
77 ></A | 77 ></A |
78 ><H2 | 78 ><H2 |
79 >Name</H2 | 79 >Name</H2 |
80 >SDL_JoystickGetAxis -- Get the current state of an axis</DIV | 80 >SDL_JoystickGetAxis -- Get the current state of an axis</DIV |
81 ><DIV | 81 ><DIV |
82 CLASS="REFSYNOPSISDIV" | 82 CLASS="REFSYNOPSISDIV" |
83 ><A | 83 ><A |
84 NAME="AEN5701" | 84 NAME="AEN5776" |
85 ></A | 85 ></A |
86 ><H2 | 86 ><H2 |
87 >Synopsis</H2 | 87 >Synopsis</H2 |
88 ><DIV | 88 ><DIV |
89 CLASS="FUNCSYNOPSIS" | 89 CLASS="FUNCSYNOPSIS" |
90 ><A | 90 ><A |
91 NAME="AEN5702" | 91 NAME="AEN5777" |
92 ></A | 92 ></A |
93 ><P | 93 ><P |
94 ></P | 94 ></P |
95 ><PRE | 95 ><PRE |
96 CLASS="FUNCSYNOPSISINFO" | 96 CLASS="FUNCSYNOPSISINFO" |
110 ></DIV | 110 ></DIV |
111 ></DIV | 111 ></DIV |
112 ><DIV | 112 ><DIV |
113 CLASS="REFSECT1" | 113 CLASS="REFSECT1" |
114 ><A | 114 ><A |
115 NAME="AEN5708" | 115 NAME="AEN5783" |
116 ></A | 116 ></A |
117 ><H2 | 117 ><H2 |
118 >Description</H2 | 118 >Description</H2 |
119 ><P | 119 ><P |
120 ><TT | 120 ><TT |
153 >, it maybe necessary to impose certain tolerances on these values to account for jitter. It is worth noting that some joysticks use axes 2 and 3 for extra buttons.</P | 153 >, it maybe necessary to impose certain tolerances on these values to account for jitter. It is worth noting that some joysticks use axes 2 and 3 for extra buttons.</P |
154 ></DIV | 154 ></DIV |
155 ><DIV | 155 ><DIV |
156 CLASS="REFSECT1" | 156 CLASS="REFSECT1" |
157 ><A | 157 ><A |
158 NAME="AEN5719" | 158 NAME="AEN5794" |
159 ></A | 159 ></A |
160 ><H2 | 160 ><H2 |
161 >Return Value</H2 | 161 >Return Value</H2 |
162 ><P | 162 ><P |
163 >Returns a 16-bit signed integer representing the current position of the <TT | 163 >Returns a 16-bit signed integer representing the current position of the <TT |
168 >.</P | 168 >.</P |
169 ></DIV | 169 ></DIV |
170 ><DIV | 170 ><DIV |
171 CLASS="REFSECT1" | 171 CLASS="REFSECT1" |
172 ><A | 172 ><A |
173 NAME="AEN5723" | 173 NAME="AEN5798" |
174 ></A | 174 ></A |
175 ><H2 | 175 ><H2 |
176 >Examples</H2 | 176 >Examples</H2 |
177 ><P | 177 ><P |
178 ><PRE | 178 ><PRE |
186 ></P | 186 ></P |
187 ></DIV | 187 ></DIV |
188 ><DIV | 188 ><DIV |
189 CLASS="REFSECT1" | 189 CLASS="REFSECT1" |
190 ><A | 190 ><A |
191 NAME="AEN5727" | 191 NAME="AEN5802" |
192 ></A | 192 ></A |
193 ><H2 | 193 ><H2 |
194 >See Also</H2 | 194 >See Also</H2 |
195 ><P | 195 ><P |
196 ><A | 196 ><A |