Mercurial > sdl-ios-xcode
comparison src/video/riscos/SDL_riscosFullScreenVideo.c @ 630:550bccdf04bd
Added initial support for RISC OS (thanks Peter Naulls!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 29 May 2003 04:44:13 +0000 |
parents | |
children | b8d311d90021 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 /* | |
24 File added by Alan Buckley (alan_baa@hotmail.com) for RISCOS compatability | |
25 27 March 2003 | |
26 | |
27 Implements RISCOS full screen display. | |
28 */ | |
29 | |
30 #include <stdio.h> | |
31 #include <stdlib.h> | |
32 #include <string.h> | |
33 | |
34 #include "SDL.h" | |
35 #include "SDL_error.h" | |
36 #include "SDL_video.h" | |
37 #include "SDL_mouse.h" | |
38 #include "SDL_sysvideo.h" | |
39 #include "SDL_pixels_c.h" | |
40 #include "SDL_events_c.h" | |
41 | |
42 #include "SDL_riscostask.h" | |
43 #include "SDL_riscosvideo.h" | |
44 #include "SDL_riscosevents_c.h" | |
45 #include "SDL_riscosmouse_c.h" | |
46 | |
47 #include "kernel.h" | |
48 #include "swis.h" | |
49 #include "unixlib/os.h" | |
50 #include "unixlib/local.h" | |
51 | |
52 /* Private structures */ | |
53 typedef struct tagScreenModeBlock | |
54 { | |
55 int flags; // mode selector flags, bit 0 = 1, bit 1-7 format specifier, 8-31 reserved | |
56 int x_pixels; | |
57 int y_pixels; | |
58 int pixel_depth; // 2^pixel_depth = bpp,i.e. 0 = 1, 1 = 2, 4 = 16, 5 = 32 | |
59 int frame_rate; // -1 use first match | |
60 int mode_vars[5]; // array of index, value pairs terminated by -1 | |
61 } SCREENMODEBLOCK; | |
62 | |
63 | |
64 /* Helper functions */ | |
65 void FULLSCREEN_SetDeviceMode(_THIS); | |
66 int FULLSCREEN_SetMode(int width, int height, int bpp); | |
67 void FULLSCREEN_SetupBanks(_THIS); | |
68 | |
69 /* SDL video device functions for fullscreen mode */ | |
70 static int FULLSCREEN_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); | |
71 static int FULLSCREEN_FlipHWSurface(_THIS, SDL_Surface *surface); | |
72 static void FULLSCREEN_UpdateRects(_THIS, int numrects, SDL_Rect *rects); | |
73 void FULLSCREEN_SetWMCaption(_THIS, const char *title, const char *icon); | |
74 extern int RISCOS_GetWmInfo(_THIS, SDL_SysWMinfo *info); | |
75 | |
76 /* Local helper functions */ | |
77 static int cmpmodes(const void *va, const void *vb); | |
78 static int FULLSCREEN_AddMode(_THIS, int bpp, int w, int h); | |
79 void FULLSCREEN_SetWriteBank(int bank); | |
80 void FULLSCREEN_SetDisplayBank(int bank); | |
81 static void FULLSCREEN_DisableEscape(); | |
82 static void FULLSCREEN_EnableEscape(); | |
83 void FULLSCREEN_BuildModeList(_THIS); | |
84 | |
85 /* Following variable is set up in riskosTask.c */ | |
86 extern int riscos_backbuffer; /* Create a back buffer in system memory for full screen mode */ | |
87 | |
88 | |
89 | |
90 SDL_Surface *FULLSCREEN_SetVideoMode(_THIS, SDL_Surface *current, | |
91 int width, int height, int bpp, Uint32 flags) | |
92 { | |
93 _kernel_swi_regs regs; | |
94 Uint32 Rmask = 0; | |
95 Uint32 Gmask = 0; | |
96 Uint32 Bmask = 0; | |
97 int create_back_buffer = riscos_backbuffer; | |
98 | |
99 switch(bpp) | |
100 { | |
101 case 8: | |
102 flags |= SDL_HWPALETTE; | |
103 break; | |
104 | |
105 case 15: | |
106 case 16: | |
107 Bmask = 0x00007c00; | |
108 Gmask = 0x000003e0; | |
109 Rmask = 0x0000001f; | |
110 break; | |
111 | |
112 case 32: | |
113 Bmask = 0x00ff0000; | |
114 Gmask = 0x0000ff00; | |
115 Rmask = 0x000000ff; | |
116 break; | |
117 | |
118 default: | |
119 SDL_SetError("Pixel depth not supported"); | |
120 return NULL; | |
121 break; | |
122 } | |
123 | |
124 if (FULLSCREEN_SetMode(width, height, bpp) == 0) | |
125 { | |
126 SDL_SetError("Couldn't set requested mode"); | |
127 return (NULL); | |
128 } | |
129 | |
130 /* printf("Setting mode %dx%d\n", width, height); */ | |
131 | |
132 /* Allocate the new pixel format for the screen */ | |
133 if ( ! SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0) ) { | |
134 RISCOS_RestoreWimpMode(); | |
135 SDL_SetError("Couldn't allocate new pixel format for requested mode"); | |
136 return(NULL); | |
137 } | |
138 | |
139 /* Set up the new mode framebuffer */ | |
140 current->w = width; | |
141 this->hidden->height = current->h = height; | |
142 | |
143 regs.r[0] = -1; /* -1 for current screen mode */ | |
144 | |
145 /* Get screen width in bytes */ | |
146 regs.r[1] = 6; // Screen Width in bytes | |
147 _kernel_swi(OS_ReadModeVariable, ®s, ®s); | |
148 | |
149 current->pitch = regs.r[2]; | |
150 | |
151 if (flags & SDL_DOUBLEBUF) | |
152 { | |
153 regs.r[0] = 2; /* Screen area */ | |
154 _kernel_swi(OS_ReadDynamicArea, ®s, ®s); | |
155 | |
156 /* Reg 1 has amount of memory currently used for display */ | |
157 regs.r[0] = 2; /* Screen area */ | |
158 regs.r[1] = (current->pitch * height * 2) - regs.r[1]; | |
159 if (_kernel_swi(OS_ChangeDynamicArea, ®s, ®s) != NULL) | |
160 { | |
161 /* Can't allocate enough screen memory for double buffer */ | |
162 flags &= ~SDL_DOUBLEBUF; | |
163 } | |
164 } | |
165 | |
166 current->flags = flags | SDL_FULLSCREEN | SDL_HWSURFACE | SDL_PREALLOC; | |
167 | |
168 | |
169 /* Need to set display banks here for double buffering */ | |
170 if (flags & SDL_DOUBLEBUF) | |
171 { | |
172 FULLSCREEN_SetWriteBank(0); | |
173 FULLSCREEN_SetDisplayBank(1); | |
174 | |
175 create_back_buffer = 0; /* Don't need a back buffer for a double buffered display */ | |
176 } | |
177 | |
178 FULLSCREEN_SetupBanks(this); | |
179 | |
180 if (create_back_buffer) | |
181 { | |
182 /* If not double buffered we may need to create a memory | |
183 ** back buffer to simulate processing on other OS's. | |
184 ** This is turned on by setting the enviromental variable | |
185 ** SDL$<name>$BackBuffer to 1 | |
186 */ | |
187 this->hidden->bank[0] = malloc(height * current->pitch); | |
188 if (this->hidden->bank[0] == 0) | |
189 { | |
190 RISCOS_RestoreWimpMode(); | |
191 SDL_SetError("Couldnt allocate memory for back buffer"); | |
192 return (NULL); | |
193 } | |
194 /* Surface updated in programs is now a software surface */ | |
195 current->flags &= ~SDL_HWSURFACE; | |
196 } | |
197 | |
198 /* Store address of allocated screen bank to be freed later */ | |
199 if (this->hidden->alloc_bank) free(this->hidden->alloc_bank); | |
200 if (create_back_buffer) | |
201 { | |
202 this->hidden->alloc_bank = this->hidden->bank[0]; | |
203 } else | |
204 this->hidden->alloc_bank = 0; | |
205 | |
206 // Clear both banks to black | |
207 memset(this->hidden->bank[0], 0, height * current->pitch); | |
208 memset(this->hidden->bank[1], 0, height * current->pitch); | |
209 | |
210 this->hidden->current_bank = 0; | |
211 current->pixels = this->hidden->bank[0]; | |
212 | |
213 /* Reset device functions for the wimp */ | |
214 FULLSCREEN_SetDeviceMode(this); | |
215 | |
216 /* FULLSCREEN_DisableEscape(); */ | |
217 | |
218 /* We're done */ | |
219 return(current); | |
220 } | |
221 | |
222 /* Reset any device functions that have been changed because we have run in WIMP mode */ | |
223 void FULLSCREEN_SetDeviceMode(_THIS) | |
224 { | |
225 if (this->SetColors == FULLSCREEN_SetColors) return; /* Already set up */ | |
226 | |
227 this->SetColors = FULLSCREEN_SetColors; | |
228 this->UpdateRects = FULLSCREEN_UpdateRects; | |
229 | |
230 this->FlipHWSurface = FULLSCREEN_FlipHWSurface; | |
231 | |
232 this->SetCaption = FULLSCREEN_SetWMCaption; | |
233 this->SetIcon = NULL; | |
234 this->IconifyWindow = NULL; | |
235 | |
236 this->ShowWMCursor = RISCOS_ShowWMCursor; | |
237 this->WarpWMCursor = FULLSCREEN_WarpWMCursor; | |
238 | |
239 this->PumpEvents = FULLSCREEN_PumpEvents; | |
240 } | |
241 | |
242 /* Query for the list of available video modes */ | |
243 void FULLSCREEN_BuildModeList(_THIS) | |
244 { | |
245 _kernel_swi_regs regs; | |
246 char *enumInfo = NULL; | |
247 char *enum_ptr; | |
248 int *blockInfo; | |
249 int j; | |
250 int num_modes; | |
251 | |
252 /* Find out how much space we need */ | |
253 regs.r[0] = 2; /* Reason code */ | |
254 regs.r[2] = 0; /* Number of modes to skip */ | |
255 regs.r[6] = 0; /* pointer to block or 0 for count */ | |
256 regs.r[7] = 0; /* Size of block in bytes */ | |
257 _kernel_swi(OS_ScreenMode, ®s, ®s); | |
258 | |
259 num_modes = -regs.r[2]; | |
260 | |
261 /* Video memory should be in r[5] */ | |
262 this->info.video_mem = regs.r[5]/1024; | |
263 | |
264 enumInfo = (unsigned char *)malloc(-regs.r[7]); | |
265 if (enumInfo == NULL) | |
266 { | |
267 SDL_OutOfMemory(); | |
268 return; | |
269 } | |
270 /* Read mode information into block */ | |
271 regs.r[2] = 0; | |
272 regs.r[6] = (int)enumInfo; | |
273 regs.r[7] = -regs.r[7]; | |
274 _kernel_swi(OS_ScreenMode, ®s, ®s); | |
275 | |
276 enum_ptr = enumInfo; | |
277 | |
278 for (j =0; j < num_modes;j++) | |
279 { | |
280 blockInfo = (int *)enum_ptr; | |
281 if ((blockInfo[1] & 255) == 1) /* We understand this format */ | |
282 { | |
283 switch(blockInfo[4]) | |
284 { | |
285 case 3: /* 8 bits per pixel */ | |
286 FULLSCREEN_AddMode(this, 8, blockInfo[2], blockInfo[3]); | |
287 break; | |
288 case 4: /* 15 bits per pixel */ | |
289 FULLSCREEN_AddMode(this, 15, blockInfo[2], blockInfo[3]); | |
290 break; | |
291 case 5: /* 32 bits per pixel */ | |
292 FULLSCREEN_AddMode(this, 32, blockInfo[2], blockInfo[3]); | |
293 break; | |
294 } | |
295 } | |
296 | |
297 enum_ptr += blockInfo[0]; | |
298 } | |
299 | |
300 free(enumInfo); | |
301 | |
302 /* Sort the mode lists */ | |
303 for ( j=0; j<NUM_MODELISTS; ++j ) { | |
304 if ( SDL_nummodes[j] > 0 ) { | |
305 qsort(SDL_modelist[j], SDL_nummodes[j], sizeof *SDL_modelist[j], cmpmodes); | |
306 } | |
307 } | |
308 } | |
309 | |
310 static int FULLSCREEN_FlipHWSurface(_THIS, SDL_Surface *surface) | |
311 { | |
312 _kernel_swi_regs regs; | |
313 regs.r[0] = 19; | |
314 /* Wait for Vsync */ | |
315 _kernel_swi(OS_Byte, ®s, ®s); | |
316 | |
317 FULLSCREEN_SetDisplayBank(this->hidden->current_bank); | |
318 this->hidden->current_bank ^= 1; | |
319 FULLSCREEN_SetWriteBank(this->hidden->current_bank); | |
320 surface->pixels = this->hidden->bank[this->hidden->current_bank]; | |
321 | |
322 return(0); | |
323 } | |
324 | |
325 static void FULLSCREEN_UpdateRects(_THIS, int numrects, SDL_Rect *rects) | |
326 { | |
327 if (riscos_backbuffer && (this->screen->flags & SDL_DOUBLEBUF) == 0) | |
328 { | |
329 /* If not double buffered copy rectangles to main screen now */ | |
330 int j; | |
331 char *to, *from; | |
332 int pitch = this->screen->pitch; | |
333 int row; | |
334 int xmult = this->screen->format->BytesPerPixel; | |
335 for (j = 0; j < numrects; j++) | |
336 { | |
337 from = this->hidden->bank[0] + rects->x * xmult + rects->y * pitch; | |
338 to = this->hidden->bank[1] + rects->x * xmult + rects->y * pitch; | |
339 for (row = 0; row < rects->h; row++) | |
340 { | |
341 memcpy(to, from, rects->w * xmult); | |
342 from += pitch; | |
343 to += pitch; | |
344 } | |
345 rects++; | |
346 } | |
347 } | |
348 } | |
349 | |
350 int FULLSCREEN_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
351 { | |
352 _kernel_swi_regs regs; | |
353 int palette[256]; | |
354 | |
355 regs.r[0] = -1; | |
356 regs.r[1] = -1; | |
357 regs.r[2] = (int)palette; | |
358 regs.r[3] = 1024; | |
359 regs.r[4] = 0; | |
360 _kernel_swi(ColourTrans_ReadPalette, ®s, ®s); | |
361 | |
362 while(ncolors--) | |
363 { | |
364 palette[firstcolor] = ((colors->b) << 24) | ((colors->g) << 16) | ((colors->r) << 8); | |
365 firstcolor++; | |
366 colors++; | |
367 } | |
368 | |
369 regs.r[0] = -1; | |
370 regs.r[1] = -1; | |
371 regs.r[2] = (int)palette; | |
372 regs.r[3] = 0; | |
373 regs.r[4] = 0; | |
374 _kernel_swi(ColourTrans_WritePalette, ®s, ®s); | |
375 | |
376 return(1); | |
377 } | |
378 | |
379 | |
380 static int cmpmodes(const void *va, const void *vb) | |
381 { | |
382 SDL_Rect *a = *(SDL_Rect **)va; | |
383 SDL_Rect *b = *(SDL_Rect **)vb; | |
384 if(a->w > b->w) | |
385 return -1; | |
386 return b->h - a->h; | |
387 } | |
388 | |
389 static int FULLSCREEN_AddMode(_THIS, int bpp, int w, int h) | |
390 { | |
391 SDL_Rect *mode; | |
392 int i, index; | |
393 int next_mode; | |
394 | |
395 /* Check to see if we already have this mode */ | |
396 if ( bpp < 8 ) { /* Not supported */ | |
397 return(0); | |
398 } | |
399 index = ((bpp+7)/8)-1; | |
400 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
401 mode = SDL_modelist[index][i]; | |
402 if ( (mode->w == w) && (mode->h == h) ) { | |
403 return(0); | |
404 } | |
405 } | |
406 | |
407 /* Set up the new video mode rectangle */ | |
408 mode = (SDL_Rect *)malloc(sizeof *mode); | |
409 if ( mode == NULL ) { | |
410 SDL_OutOfMemory(); | |
411 return(-1); | |
412 } | |
413 mode->x = 0; | |
414 mode->y = 0; | |
415 mode->w = w; | |
416 mode->h = h; | |
417 | |
418 /* Allocate the new list of modes, and fill in the new mode */ | |
419 next_mode = SDL_nummodes[index]; | |
420 SDL_modelist[index] = (SDL_Rect **) | |
421 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); | |
422 if ( SDL_modelist[index] == NULL ) { | |
423 SDL_OutOfMemory(); | |
424 SDL_nummodes[index] = 0; | |
425 free(mode); | |
426 return(-1); | |
427 } | |
428 SDL_modelist[index][next_mode] = mode; | |
429 SDL_modelist[index][next_mode+1] = NULL; | |
430 SDL_nummodes[index]++; | |
431 | |
432 return(0); | |
433 } | |
434 | |
435 void FULLSCREEN_SetWriteBank(int bank) | |
436 { | |
437 _kernel_swi_regs regs; | |
438 regs.r[0] = 112; | |
439 regs.r[1] = bank+1; | |
440 _kernel_swi(OS_Byte, ®s, ®s); | |
441 } | |
442 | |
443 void FULLSCREEN_SetDisplayBank(int bank) | |
444 { | |
445 _kernel_swi_regs regs; | |
446 regs.r[0] = 113; | |
447 regs.r[1] = bank+1; | |
448 _kernel_swi(OS_Byte, ®s, ®s); | |
449 } | |
450 | |
451 | |
452 /** Disable special escape key processing */ | |
453 static void FULLSCREEN_DisableEscape() | |
454 { | |
455 _kernel_swi_regs regs; | |
456 regs.r[0] = 229; | |
457 regs.r[1] = 1; | |
458 regs.r[2] = 0; | |
459 _kernel_swi(OS_Byte, ®s, ®s); | |
460 | |
461 } | |
462 | |
463 /** Enable special escape key processing */ | |
464 static void FULLSCREEN_EnableEscape() | |
465 { | |
466 _kernel_swi_regs regs; | |
467 regs.r[0] = 229; | |
468 regs.r[1] = 0; | |
469 regs.r[2] = 0; | |
470 _kernel_swi(OS_Byte, ®s, ®s); | |
471 | |
472 } | |
473 | |
474 /** Store caption in case this is called before we create a window */ | |
475 void FULLSCREEN_SetWMCaption(_THIS, const char *title, const char *icon) | |
476 { | |
477 strncpy(this->hidden->title, title, 255); | |
478 this->hidden->title[255] = 0; | |
479 } | |
480 | |
481 /* Set screen mode | |
482 * | |
483 * Returns 1 if mode is set ok, otherwise 0 | |
484 */ | |
485 | |
486 int FULLSCREEN_SetMode(int width, int height, int bpp) | |
487 { | |
488 SCREENMODEBLOCK smb; | |
489 _kernel_swi_regs regs; | |
490 | |
491 smb.flags = 1; | |
492 smb.x_pixels = width; | |
493 smb.y_pixels = height; | |
494 smb.mode_vars[0] = -1; | |
495 | |
496 switch(bpp) | |
497 { | |
498 case 8: | |
499 smb.pixel_depth = 3; | |
500 /* Note: Need to set ModeFlags to 128 and NColour variables to 255 get full 8 bit palette */ | |
501 smb.mode_vars[0] = 0; smb.mode_vars[1] = 128; /* Mode flags */ | |
502 smb.mode_vars[2] = 3; smb.mode_vars[3] = 255; /* NColour (number of colours -1) */ | |
503 smb.mode_vars[4] = -1; /* End of list */ | |
504 break; | |
505 | |
506 case 15: | |
507 case 16: | |
508 smb.pixel_depth = 4; | |
509 break; | |
510 | |
511 case 32: | |
512 smb.pixel_depth = 5; | |
513 break; | |
514 | |
515 default: | |
516 SDL_SetError("Pixel depth not supported"); | |
517 return 0; | |
518 break; | |
519 } | |
520 | |
521 smb.frame_rate = -1; | |
522 | |
523 regs.r[0] = 0; | |
524 regs.r[1] = (int)&smb; | |
525 | |
526 if (_kernel_swi(OS_ScreenMode, ®s, ®s) != 0) | |
527 { | |
528 SDL_SetError("Couldn't set requested mode"); | |
529 return 0; | |
530 } | |
531 | |
532 /* Turn cursor off*/ | |
533 _kernel_oswrch(23);_kernel_oswrch(1);_kernel_oswrch(0); | |
534 _kernel_oswrch(0);_kernel_oswrch(0);_kernel_oswrch(0); | |
535 _kernel_oswrch(0);_kernel_oswrch(0);_kernel_oswrch(0); | |
536 _kernel_oswrch(0);_kernel_oswrch(0); | |
537 | |
538 return 1; | |
539 } | |
540 | |
541 /* Get Start addresses for the screen banks */ | |
542 void FULLSCREEN_SetupBanks(_THIS) | |
543 { | |
544 _kernel_swi_regs regs; | |
545 int block[5]; | |
546 block[0] = 148; /* Write screen start */ | |
547 block[1] = 149; /* Display screen start */ | |
548 block[2] = 4; /* X eig factor */ | |
549 block[3] = 5; /* Y eig factor */ | |
550 block[4] = -1; /* End of list of variables to request */ | |
551 | |
552 regs.r[0] = (int)block; | |
553 regs.r[1] = (int)block; | |
554 _kernel_swi(OS_ReadVduVariables, ®s, ®s); | |
555 | |
556 this->hidden->bank[0] = (void *)block[0]; | |
557 this->hidden->bank[1] = (void *)block[1]; | |
558 this->hidden->xeig = block[2]; | |
559 this->hidden->yeig = block[3]; | |
560 } | |
561 | |
562 /* Toggle to full screen mode from the WIMP */ | |
563 | |
564 int FULLSCREEN_ToggleFromWimp(_THIS) | |
565 { | |
566 int width = this->screen->w; | |
567 int height = this->screen->h; | |
568 int bpp = this->screen->format->BitsPerPixel; | |
569 | |
570 RISCOS_StoreWimpMode(); | |
571 if (FULLSCREEN_SetMode(width, height, bpp)) | |
572 { | |
573 char *buffer = this->hidden->alloc_bank; /* This is start of sprite data */ | |
574 /* Support back buffer mode only */ | |
575 riscos_backbuffer = 1; | |
576 | |
577 FULLSCREEN_SetupBanks(this); | |
578 | |
579 this->hidden->bank[0] = buffer + 60; /* Start of sprite data */ | |
580 if (bpp == 8) this->hidden->bank[0] += 2048; /* 8bpp sprite have palette first */ | |
581 | |
582 this->hidden->current_bank = 0; | |
583 this->screen->pixels = this->hidden->bank[0]; | |
584 | |
585 /* Copy back buffer to screen memory */ | |
586 memcpy(this->hidden->bank[1], this->hidden->bank[0], width * height * this->screen->format->BytesPerPixel); | |
587 | |
588 FULLSCREEN_SetDeviceMode(this); | |
589 return 1; | |
590 } else | |
591 RISCOS_RestoreWimpMode(); | |
592 | |
593 return 0; | |
594 } |