Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32keyboard.h @ 2311:54e21acfec5a
Friggin' Windows remaps alphabetic keys based on keyboard layout.
We try to figure out what the actual layout independent values are.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 09 Feb 2008 22:28:27 +0000 |
parents | 514f7c1651fc |
children | f537a293b3da |
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2310:2f31ce8f1149 | 2311:54e21acfec5a |
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22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 #ifndef _SDL_win32keyboard_h | 24 #ifndef _SDL_win32keyboard_h |
25 #define _SDL_win32keyboard_h | 25 #define _SDL_win32keyboard_h |
26 | 26 |
27 extern BYTE alpha_scancodes[26]; | |
28 | |
27 extern void WIN_InitKeyboard(_THIS); | 29 extern void WIN_InitKeyboard(_THIS); |
28 extern void WIN_UpdateKeymap(_THIS); | 30 extern void WIN_UpdateKeymap(int keyboard); |
29 extern void WIN_QuitKeyboard(_THIS); | 31 extern void WIN_QuitKeyboard(_THIS); |
30 | 32 |
31 #endif /* _SDL_win32keyboard_h */ | 33 #endif /* _SDL_win32keyboard_h */ |
32 | 34 |
33 /* vi: set ts=4 sw=4 expandtab: */ | 35 /* vi: set ts=4 sw=4 expandtab: */ |