Mercurial > sdl-ios-xcode
comparison sdl.m4 @ 2840:53ca0d758b0a
The previous checkin fixes the crash, so at least we're not overrunning
the texture pixel data anymore...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 06 Dec 2008 17:43:10 +0000 |
parents | ebcebb426771 |
children | 3d75acd08339 7bb8f748a14d |
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2839:f89700cc9272 | 2840:53ca0d758b0a |
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