Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzVideo.h @ 1483:52a61c7b323b
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 08 Mar 2006 06:21:04 +0000 |
parents | 993ef9ff4688 |
children | ef4a796e7f24 |
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1482:141528317f4f | 1483:52a61c7b323b |
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46 - Cursor in 8 bit modes is screwy (might just be Radeon PCI bug) (update: not just Radeon) | 46 - Cursor in 8 bit modes is screwy (might just be Radeon PCI bug) (update: not just Radeon) |
47 - Warping cursor delays mouse events for a fraction of a second, | 47 - Warping cursor delays mouse events for a fraction of a second, |
48 there is a hack around this that helps a bit | 48 there is a hack around this that helps a bit |
49 */ | 49 */ |
50 | 50 |
51 /* Needs to be first, so QuickTime.h doesn't include glext.h (10.4) */ | |
52 #include "SDL_opengl.h" | |
53 | |
51 #include <Cocoa/Cocoa.h> | 54 #include <Cocoa/Cocoa.h> |
52 #include <Carbon/Carbon.h> | 55 #include <Carbon/Carbon.h> |
53 #include <QuickTime/QuickTime.h> | 56 #include <QuickTime/QuickTime.h> |
54 #include <IOKit/IOKitLib.h> /* For powersave handling */ | 57 #include <IOKit/IOKitLib.h> /* For powersave handling */ |
55 #include <pthread.h> | 58 #include <pthread.h> |
57 #include "SDL_thread.h" | 60 #include "SDL_thread.h" |
58 #include "SDL_video.h" | 61 #include "SDL_video.h" |
59 #include "SDL_error.h" | 62 #include "SDL_error.h" |
60 #include "SDL_timer.h" | 63 #include "SDL_timer.h" |
61 #include "SDL_loadso.h" | 64 #include "SDL_loadso.h" |
62 #include "SDL_opengl.h" | |
63 #include "SDL_syswm.h" | 65 #include "SDL_syswm.h" |
64 #include "../SDL_sysvideo.h" | 66 #include "../SDL_sysvideo.h" |
65 #include "../SDL_pixels_c.h" | 67 #include "../SDL_pixels_c.h" |
66 #include "../../events/SDL_events_c.h" | 68 #include "../../events/SDL_events_c.h" |
67 | 69 |