Mercurial > sdl-ios-xcode
comparison src/render/SDL_sysrender.h @ 5204:523409574510
Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
This compiles, but it untested.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Feb 2011 00:00:13 -0800 |
parents | 164f20ba08eb |
children | 115fff0641ee |
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5203:01bced9a4cc1 | 5204:523409574510 |
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123 #endif | 123 #endif |
124 #if SDL_VIDEO_RENDER_OGL | 124 #if SDL_VIDEO_RENDER_OGL |
125 extern SDL_RenderDriver GL_RenderDriver; | 125 extern SDL_RenderDriver GL_RenderDriver; |
126 #endif | 126 #endif |
127 #if SDL_VIDEO_RENDER_OGL_ES | 127 #if SDL_VIDEO_RENDER_OGL_ES |
128 extern SDL_RenderDriver GL_ES_RenderDriver; | 128 extern SDL_RenderDriver GLES_RenderDriver; |
129 #endif | |
130 #if SDL_VIDEO_RENDER_OGL_ES2 | |
131 extern SDL_RenderDriver GLES2_RenderDriver; | |
129 #endif | 132 #endif |
130 #if SDL_VIDEO_RENDER_DIRECTFB | 133 #if SDL_VIDEO_RENDER_DIRECTFB |
131 extern SDL_RenderDriver DirectFB_RenderDriver; | 134 extern SDL_RenderDriver DirectFB_RenderDriver; |
132 #endif | 135 #endif |
133 extern SDL_RenderDriver SW_RenderDriver; | 136 extern SDL_RenderDriver SW_RenderDriver; |