Mercurial > sdl-ios-xcode
comparison test/testwin.c @ 1152:51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
activekitten.com.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 29 Sep 2005 09:43:00 +0000 |
parents | be9c9c8f6d53 |
children | 14717b52abc0 |
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1151:be9c9c8f6d53 | 1152:51a8702d8ecd |
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246 /* Set default options and check command-line */ | 246 /* Set default options and check command-line */ |
247 speedy = 0; | 247 speedy = 0; |
248 flip = 0; | 248 flip = 0; |
249 nofade = 0; | 249 nofade = 0; |
250 delay = 1; | 250 delay = 1; |
251 | |
252 #ifdef _WIN32_WCE | |
253 w = 640; | |
254 h = 320; | |
255 desired_bpp = 0; | |
256 video_flags = SDL_FULLSCREEN; | |
257 #else | |
251 w = 640; | 258 w = 640; |
252 h = 480; | 259 h = 480; |
253 desired_bpp = 0; | 260 desired_bpp = 0; |
254 video_flags = 0; | 261 video_flags = 0; |
255 | 262 #endif |
256 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | 263 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { |
257 fprintf(stderr, | 264 fprintf(stderr, |
258 "Couldn't initialize SDL: %s\n", SDL_GetError()); | 265 "Couldn't initialize SDL: %s\n", SDL_GetError()); |
259 return(1); | 266 return(1); |
260 } | 267 } |