Mercurial > sdl-ios-xcode
comparison include/SDL_audio.h @ 2687:5166b19b6808 gsoc2008_nds
renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering.
author | Darren Alton <dalton@stevens.edu> |
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date | Thu, 14 Aug 2008 04:33:55 +0000 |
parents | 5f6550e5184f |
children | b8e736c8a5a8 4eb759edddf5 |
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2686:e9f27fe4f2a1 | 2687:5166b19b6808 |
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