Mercurial > sdl-ios-xcode
comparison src/video/bwindow/SDL_sysyuv.h @ 1643:51038e80ae59
More general fix for bug #189
The clipping is done at a higher level, and the low level functions are
passed clipped rectangles. Drivers which don't support source clipping
have not been changed, so the image will be squished instead of clipped,
but at least they will no longer crash when the destination rect was out
of bounds.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 17 Apr 2006 06:47:23 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1642:f1211a4b7380 | 1643:51038e80ae59 |
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63 | 63 |
64 extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs); | 64 extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs); |
65 extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display); | 65 extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display); |
66 extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay); | 66 extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay); |
67 extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay); | 67 extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay); |
68 extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect); | 68 extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect* dst); |
69 extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay); | 69 extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay); |
70 | 70 |
71 }; | 71 }; |
72 | 72 |
73 #endif /* __SDL_PH_YUV_H__ */ | 73 #endif /* __SDL_PH_YUV_H__ */ |