Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzKeys.h @ 3914:4fd12011d8d6 SDL-1.2
Quartz code should use F13, F14, and F15 keys instead of PrintScreen,
ScrollLock, and Pause, since that's what's on the standard Apple keyboards
(minus the laptops, which have neither set). Ideally we'll find a better way
to distinguish this...the keys being replaced would be correct on a USB
keyboard for Windows. Sigh.
Fixes Bugzilla #301.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 14 Feb 2007 10:23:23 +0000 |
parents | f12379c41042 |
children | a1b03ba2fcd0 |
comparison
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3913:9e454eb693a5 | 3914:4fd12011d8d6 |
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34 #define QZ_F8 0x64 | 34 #define QZ_F8 0x64 |
35 #define QZ_F9 0x65 | 35 #define QZ_F9 0x65 |
36 #define QZ_F10 0x6D | 36 #define QZ_F10 0x6D |
37 #define QZ_F11 0x67 | 37 #define QZ_F11 0x67 |
38 #define QZ_F12 0x6F | 38 #define QZ_F12 0x6F |
39 #define QZ_F13 0x69 | |
40 #define QZ_F14 0x6B | |
41 #define QZ_F15 0x71 | |
42 /* | |
39 #define QZ_PRINT 0x69 | 43 #define QZ_PRINT 0x69 |
40 #define QZ_SCROLLOCK 0x6B | 44 #define QZ_SCROLLOCK 0x6B |
41 #define QZ_PAUSE 0x71 | 45 #define QZ_PAUSE 0x71 |
46 */ | |
42 #define QZ_POWER 0x7F | 47 #define QZ_POWER 0x7F |
43 #define QZ_BACKQUOTE 0x32 | 48 #define QZ_BACKQUOTE 0x32 |
44 #define QZ_1 0x12 | 49 #define QZ_1 0x12 |
45 #define QZ_2 0x13 | 50 #define QZ_2 0x13 |
46 #define QZ_3 0x14 | 51 #define QZ_3 0x14 |