comparison src/video/quartz/SDL_QuartzKeys.h @ 3914:4fd12011d8d6 SDL-1.2

Quartz code should use F13, F14, and F15 keys instead of PrintScreen, ScrollLock, and Pause, since that's what's on the standard Apple keyboards (minus the laptops, which have neither set). Ideally we'll find a better way to distinguish this...the keys being replaced would be correct on a USB keyboard for Windows. Sigh. Fixes Bugzilla #301.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 14 Feb 2007 10:23:23 +0000
parents f12379c41042
children a1b03ba2fcd0
comparison
equal deleted inserted replaced
3913:9e454eb693a5 3914:4fd12011d8d6
34 #define QZ_F8 0x64 34 #define QZ_F8 0x64
35 #define QZ_F9 0x65 35 #define QZ_F9 0x65
36 #define QZ_F10 0x6D 36 #define QZ_F10 0x6D
37 #define QZ_F11 0x67 37 #define QZ_F11 0x67
38 #define QZ_F12 0x6F 38 #define QZ_F12 0x6F
39 #define QZ_F13 0x69
40 #define QZ_F14 0x6B
41 #define QZ_F15 0x71
42 /*
39 #define QZ_PRINT 0x69 43 #define QZ_PRINT 0x69
40 #define QZ_SCROLLOCK 0x6B 44 #define QZ_SCROLLOCK 0x6B
41 #define QZ_PAUSE 0x71 45 #define QZ_PAUSE 0x71
46 */
42 #define QZ_POWER 0x7F 47 #define QZ_POWER 0x7F
43 #define QZ_BACKQUOTE 0x32 48 #define QZ_BACKQUOTE 0x32
44 #define QZ_1 0x12 49 #define QZ_1 0x12
45 #define QZ_2 0x13 50 #define QZ_2 0x13
46 #define QZ_3 0x14 51 #define QZ_3 0x14