Mercurial > sdl-ios-xcode
comparison src/audio/dma/SDL_dmaaudio.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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1667:1fddae038bc8 | 1668:4da1ee79c9af |
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58 | 58 |
59 /* Open the audio device for playback, and don't block if busy */ | 59 /* Open the audio device for playback, and don't block if busy */ |
60 #define OPEN_FLAGS (O_RDWR|O_NONBLOCK) | 60 #define OPEN_FLAGS (O_RDWR|O_NONBLOCK) |
61 | 61 |
62 /* Audio driver functions */ | 62 /* Audio driver functions */ |
63 static int DMA_OpenAudio (_THIS, SDL_AudioSpec * spec); | 63 static int DMA_OpenAudio(_THIS, SDL_AudioSpec * spec); |
64 static void DMA_WaitAudio (_THIS); | 64 static void DMA_WaitAudio(_THIS); |
65 static void DMA_PlayAudio (_THIS); | 65 static void DMA_PlayAudio(_THIS); |
66 static Uint8 *DMA_GetAudioBuf (_THIS); | 66 static Uint8 *DMA_GetAudioBuf(_THIS); |
67 static void DMA_CloseAudio (_THIS); | 67 static void DMA_CloseAudio(_THIS); |
68 | 68 |
69 /* Audio driver bootstrap functions */ | 69 /* Audio driver bootstrap functions */ |
70 | 70 |
71 static int | 71 static int |
72 Audio_Available (void) | 72 Audio_Available(void) |
73 { | 73 { |
74 int available; | 74 int available; |
75 int fd; | 75 int fd; |
76 | 76 |
77 available = 0; | 77 available = 0; |
78 | 78 |
79 fd = SDL_OpenAudioPath (NULL, 0, OPEN_FLAGS, 0); | 79 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
80 if (fd >= 0) { | 80 if (fd >= 0) { |
81 int caps; | 81 int caps; |
82 struct audio_buf_info info; | 82 struct audio_buf_info info; |
83 | 83 |
84 if ((ioctl (fd, SNDCTL_DSP_GETCAPS, &caps) == 0) && | 84 if ((ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) && |
85 (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) && | 85 (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) && |
86 (ioctl (fd, SNDCTL_DSP_GETOSPACE, &info) == 0)) { | 86 (ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0)) { |
87 available = 1; | 87 available = 1; |
88 } | 88 } |
89 close (fd); | 89 close(fd); |
90 } | 90 } |
91 return (available); | 91 return (available); |
92 } | 92 } |
93 | 93 |
94 static void | 94 static void |
95 Audio_DeleteDevice (SDL_AudioDevice * device) | 95 Audio_DeleteDevice(SDL_AudioDevice * device) |
96 { | 96 { |
97 SDL_free (device->hidden); | 97 SDL_free(device->hidden); |
98 SDL_free (device); | 98 SDL_free(device); |
99 } | 99 } |
100 | 100 |
101 static SDL_AudioDevice * | 101 static SDL_AudioDevice * |
102 Audio_CreateDevice (int devindex) | 102 Audio_CreateDevice(int devindex) |
103 { | 103 { |
104 SDL_AudioDevice *this; | 104 SDL_AudioDevice *this; |
105 | 105 |
106 /* Initialize all variables that we clean on shutdown */ | 106 /* Initialize all variables that we clean on shutdown */ |
107 this = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice)); | 107 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
108 if (this) { | 108 if (this) { |
109 SDL_memset (this, 0, (sizeof *this)); | 109 SDL_memset(this, 0, (sizeof *this)); |
110 this->hidden = (struct SDL_PrivateAudioData *) | 110 this->hidden = (struct SDL_PrivateAudioData *) |
111 SDL_malloc ((sizeof *this->hidden)); | 111 SDL_malloc((sizeof *this->hidden)); |
112 } | 112 } |
113 if ((this == NULL) || (this->hidden == NULL)) { | 113 if ((this == NULL) || (this->hidden == NULL)) { |
114 SDL_OutOfMemory (); | 114 SDL_OutOfMemory(); |
115 if (this) { | 115 if (this) { |
116 SDL_free (this); | 116 SDL_free(this); |
117 } | 117 } |
118 return (0); | 118 return (0); |
119 } | 119 } |
120 SDL_memset (this->hidden, 0, (sizeof *this->hidden)); | 120 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
121 audio_fd = -1; | 121 audio_fd = -1; |
122 | 122 |
123 /* Set the function pointers */ | 123 /* Set the function pointers */ |
124 this->OpenAudio = DMA_OpenAudio; | 124 this->OpenAudio = DMA_OpenAudio; |
125 this->WaitAudio = DMA_WaitAudio; | 125 this->WaitAudio = DMA_WaitAudio; |
137 Audio_Available, Audio_CreateDevice | 137 Audio_Available, Audio_CreateDevice |
138 }; | 138 }; |
139 | 139 |
140 /* This function waits until it is possible to write a full sound buffer */ | 140 /* This function waits until it is possible to write a full sound buffer */ |
141 static void | 141 static void |
142 DMA_WaitAudio (_THIS) | 142 DMA_WaitAudio(_THIS) |
143 { | 143 { |
144 fd_set fdset; | 144 fd_set fdset; |
145 | 145 |
146 /* Check to see if the thread-parent process is still alive */ | 146 /* Check to see if the thread-parent process is still alive */ |
147 { | 147 { |
148 static int cnt = 0; | 148 static int cnt = 0; |
149 /* Note that this only works with thread implementations | 149 /* Note that this only works with thread implementations |
150 that use a different process id for each thread. | 150 that use a different process id for each thread. |
151 */ | 151 */ |
152 if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */ | 152 if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */ |
153 if (kill (parent, 0) < 0) { | 153 if (kill(parent, 0) < 0) { |
154 this->enabled = 0; | 154 this->enabled = 0; |
155 } | 155 } |
156 } | 156 } |
157 } | 157 } |
158 | 158 |
159 /* See if we need to use timed audio synchronization */ | 159 /* See if we need to use timed audio synchronization */ |
160 if (frame_ticks) { | 160 if (frame_ticks) { |
161 /* Use timer for general audio synchronization */ | 161 /* Use timer for general audio synchronization */ |
162 Sint32 ticks; | 162 Sint32 ticks; |
163 | 163 |
164 ticks = ((Sint32) (next_frame - SDL_GetTicks ())) - FUDGE_TICKS; | 164 ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS; |
165 if (ticks > 0) { | 165 if (ticks > 0) { |
166 SDL_Delay (ticks); | 166 SDL_Delay(ticks); |
167 } | 167 } |
168 } else { | 168 } else { |
169 /* Use select() for audio synchronization */ | 169 /* Use select() for audio synchronization */ |
170 struct timeval timeout; | 170 struct timeval timeout; |
171 FD_ZERO (&fdset); | 171 FD_ZERO(&fdset); |
172 FD_SET (audio_fd, &fdset); | 172 FD_SET(audio_fd, &fdset); |
173 timeout.tv_sec = 10; | 173 timeout.tv_sec = 10; |
174 timeout.tv_usec = 0; | 174 timeout.tv_usec = 0; |
175 #ifdef DEBUG_AUDIO | 175 #ifdef DEBUG_AUDIO |
176 fprintf (stderr, "Waiting for audio to get ready\n"); | 176 fprintf(stderr, "Waiting for audio to get ready\n"); |
177 #endif | 177 #endif |
178 if (select (audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { | 178 if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { |
179 const char *message = | 179 const char *message = |
180 #ifdef AUDIO_OSPACE_HACK | 180 #ifdef AUDIO_OSPACE_HACK |
181 "Audio timeout - buggy audio driver? (trying ospace)"; | 181 "Audio timeout - buggy audio driver? (trying ospace)"; |
182 #else | 182 #else |
183 "Audio timeout - buggy audio driver? (disabled)"; | 183 "Audio timeout - buggy audio driver? (disabled)"; |
184 #endif | 184 #endif |
185 /* In general we should never print to the screen, | 185 /* In general we should never print to the screen, |
186 but in this case we have no other way of letting | 186 but in this case we have no other way of letting |
187 the user know what happened. | 187 the user know what happened. |
188 */ | 188 */ |
189 fprintf (stderr, "SDL: %s\n", message); | 189 fprintf(stderr, "SDL: %s\n", message); |
190 #ifdef AUDIO_OSPACE_HACK | 190 #ifdef AUDIO_OSPACE_HACK |
191 /* We may be able to use GET_OSPACE trick */ | 191 /* We may be able to use GET_OSPACE trick */ |
192 frame_ticks = (float) (this->spec->samples * 1000) / | 192 frame_ticks = (float) (this->spec->samples * 1000) / |
193 this->spec->freq; | 193 this->spec->freq; |
194 next_frame = SDL_GetTicks () + frame_ticks; | 194 next_frame = SDL_GetTicks() + frame_ticks; |
195 #else | 195 #else |
196 this->enabled = 0; | 196 this->enabled = 0; |
197 /* Don't try to close - may hang */ | 197 /* Don't try to close - may hang */ |
198 audio_fd = -1; | 198 audio_fd = -1; |
199 #ifdef DEBUG_AUDIO | 199 #ifdef DEBUG_AUDIO |
200 fprintf (stderr, "Done disabling audio\n"); | 200 fprintf(stderr, "Done disabling audio\n"); |
201 #endif | 201 #endif |
202 #endif /* AUDIO_OSPACE_HACK */ | 202 #endif /* AUDIO_OSPACE_HACK */ |
203 } | 203 } |
204 #ifdef DEBUG_AUDIO | 204 #ifdef DEBUG_AUDIO |
205 fprintf (stderr, "Ready!\n"); | 205 fprintf(stderr, "Ready!\n"); |
206 #endif | 206 #endif |
207 } | 207 } |
208 } | 208 } |
209 | 209 |
210 static void | 210 static void |
211 DMA_PlayAudio (_THIS) | 211 DMA_PlayAudio(_THIS) |
212 { | 212 { |
213 /* If timer synchronization is enabled, set the next write frame */ | 213 /* If timer synchronization is enabled, set the next write frame */ |
214 if (frame_ticks) { | 214 if (frame_ticks) { |
215 next_frame += frame_ticks; | 215 next_frame += frame_ticks; |
216 } | 216 } |
217 return; | 217 return; |
218 } | 218 } |
219 | 219 |
220 static Uint8 * | 220 static Uint8 * |
221 DMA_GetAudioBuf (_THIS) | 221 DMA_GetAudioBuf(_THIS) |
222 { | 222 { |
223 count_info info; | 223 count_info info; |
224 int playing; | 224 int playing; |
225 int filling; | 225 int filling; |
226 | 226 |
227 /* Get number of blocks, looping if we're not using select() */ | 227 /* Get number of blocks, looping if we're not using select() */ |
228 do { | 228 do { |
229 if (ioctl (audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0) { | 229 if (ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0) { |
230 /* Uh oh... */ | 230 /* Uh oh... */ |
231 this->enabled = 0; | 231 this->enabled = 0; |
232 return (NULL); | 232 return (NULL); |
233 } | 233 } |
234 } | 234 } |
235 while (frame_ticks && (info.blocks < 1)); | 235 while (frame_ticks && (info.blocks < 1)); |
236 #ifdef DEBUG_AUDIO | 236 #ifdef DEBUG_AUDIO |
237 if (info.blocks > 1) { | 237 if (info.blocks > 1) { |
238 printf ("Warning: audio underflow (%d frags)\n", info.blocks - 1); | 238 printf("Warning: audio underflow (%d frags)\n", info.blocks - 1); |
239 } | 239 } |
240 #endif | 240 #endif |
241 playing = info.ptr / this->spec.size; | 241 playing = info.ptr / this->spec.size; |
242 filling = (playing + 1) % num_buffers; | 242 filling = (playing + 1) % num_buffers; |
243 return (dma_buf + (filling * this->spec.size)); | 243 return (dma_buf + (filling * this->spec.size)); |
244 } | 244 } |
245 | 245 |
246 static void | 246 static void |
247 DMA_CloseAudio (_THIS) | 247 DMA_CloseAudio(_THIS) |
248 { | 248 { |
249 if (dma_buf != NULL) { | 249 if (dma_buf != NULL) { |
250 munmap (dma_buf, dma_len); | 250 munmap(dma_buf, dma_len); |
251 dma_buf = NULL; | 251 dma_buf = NULL; |
252 } | 252 } |
253 if (audio_fd >= 0) { | 253 if (audio_fd >= 0) { |
254 close (audio_fd); | 254 close(audio_fd); |
255 audio_fd = -1; | 255 audio_fd = -1; |
256 } | 256 } |
257 } | 257 } |
258 | 258 |
259 static int | 259 static int |
260 DMA_ReopenAudio (_THIS, const char *audiodev, int format, int stereo, | 260 DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo, |
261 SDL_AudioSpec * spec) | 261 SDL_AudioSpec * spec) |
262 { | 262 { |
263 int frag_spec; | 263 int frag_spec; |
264 int value; | 264 int value; |
265 | 265 |
266 /* Close and then reopen the audio device */ | 266 /* Close and then reopen the audio device */ |
267 close (audio_fd); | 267 close(audio_fd); |
268 audio_fd = open (audiodev, O_RDWR, 0); | 268 audio_fd = open(audiodev, O_RDWR, 0); |
269 if (audio_fd < 0) { | 269 if (audio_fd < 0) { |
270 SDL_SetError ("Couldn't open %s: %s", audiodev, strerror (errno)); | 270 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
271 return (-1); | 271 return (-1); |
272 } | 272 } |
273 | 273 |
274 /* Calculate the final parameters for this audio specification */ | 274 /* Calculate the final parameters for this audio specification */ |
275 SDL_CalculateAudioSpec (spec); | 275 SDL_CalculateAudioSpec(spec); |
276 | 276 |
277 /* Determine the power of two of the fragment size */ | 277 /* Determine the power of two of the fragment size */ |
278 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec); | 278 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec); |
279 if ((0x01 << frag_spec) != spec->size) { | 279 if ((0x01 << frag_spec) != spec->size) { |
280 SDL_SetError ("Fragment size must be a power of two"); | 280 SDL_SetError("Fragment size must be a power of two"); |
281 return (-1); | 281 return (-1); |
282 } | 282 } |
283 | 283 |
284 /* Set the audio buffering parameters */ | 284 /* Set the audio buffering parameters */ |
285 if (ioctl (audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { | 285 if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { |
286 SDL_SetError ("Couldn't set audio fragment spec"); | 286 SDL_SetError("Couldn't set audio fragment spec"); |
287 return (-1); | 287 return (-1); |
288 } | 288 } |
289 | 289 |
290 /* Set the audio format */ | 290 /* Set the audio format */ |
291 value = format; | 291 value = format; |
292 if ((ioctl (audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || | 292 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
293 (value != format)) { | 293 SDL_SetError("Couldn't set audio format"); |
294 SDL_SetError ("Couldn't set audio format"); | |
295 return (-1); | 294 return (-1); |
296 } | 295 } |
297 | 296 |
298 /* Set mono or stereo audio */ | 297 /* Set mono or stereo audio */ |
299 value = (spec->channels > 1); | 298 value = (spec->channels > 1); |
300 if ((ioctl (audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) || | 299 if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) || |
301 (value != stereo)) { | 300 (value != stereo)) { |
302 SDL_SetError ("Couldn't set audio channels"); | 301 SDL_SetError("Couldn't set audio channels"); |
303 return (-1); | 302 return (-1); |
304 } | 303 } |
305 | 304 |
306 /* Set the DSP frequency */ | 305 /* Set the DSP frequency */ |
307 value = spec->freq; | 306 value = spec->freq; |
308 if (ioctl (audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { | 307 if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { |
309 SDL_SetError ("Couldn't set audio frequency"); | 308 SDL_SetError("Couldn't set audio frequency"); |
310 return (-1); | 309 return (-1); |
311 } | 310 } |
312 spec->freq = value; | 311 spec->freq = value; |
313 | 312 |
314 /* We successfully re-opened the audio */ | 313 /* We successfully re-opened the audio */ |
315 return (0); | 314 return (0); |
316 } | 315 } |
317 | 316 |
318 static int | 317 static int |
319 DMA_OpenAudio (_THIS, SDL_AudioSpec * spec) | 318 DMA_OpenAudio(_THIS, SDL_AudioSpec * spec) |
320 { | 319 { |
321 char audiodev[1024]; | 320 char audiodev[1024]; |
322 int format; | 321 int format; |
323 int stereo; | 322 int stereo; |
324 int value; | 323 int value; |
327 | 326 |
328 /* Reset the timer synchronization flag */ | 327 /* Reset the timer synchronization flag */ |
329 frame_ticks = 0.0; | 328 frame_ticks = 0.0; |
330 | 329 |
331 /* Open the audio device */ | 330 /* Open the audio device */ |
332 audio_fd = SDL_OpenAudioPath (audiodev, sizeof (audiodev), OPEN_FLAGS, 0); | 331 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); |
333 if (audio_fd < 0) { | 332 if (audio_fd < 0) { |
334 SDL_SetError ("Couldn't open %s: %s", audiodev, strerror (errno)); | 333 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
335 return (-1); | 334 return (-1); |
336 } | 335 } |
337 dma_buf = NULL; | 336 dma_buf = NULL; |
338 ioctl (audio_fd, SNDCTL_DSP_RESET, 0); | 337 ioctl(audio_fd, SNDCTL_DSP_RESET, 0); |
339 | 338 |
340 /* Get a list of supported hardware formats */ | 339 /* Get a list of supported hardware formats */ |
341 if (ioctl (audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { | 340 if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { |
342 SDL_SetError ("Couldn't get audio format list"); | 341 SDL_SetError("Couldn't get audio format list"); |
343 return (-1); | 342 return (-1); |
344 } | 343 } |
345 | 344 |
346 /* Try for a closest match on audio format */ | 345 /* Try for a closest match on audio format */ |
347 format = 0; | 346 format = 0; |
348 for (test_format = SDL_FirstAudioFormat (spec->format); | 347 for (test_format = SDL_FirstAudioFormat(spec->format); |
349 !format && test_format;) { | 348 !format && test_format;) { |
350 #ifdef DEBUG_AUDIO | 349 #ifdef DEBUG_AUDIO |
351 fprintf (stderr, "Trying format 0x%4.4x\n", test_format); | 350 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
352 #endif | 351 #endif |
353 switch (test_format) { | 352 switch (test_format) { |
354 case AUDIO_U8: | 353 case AUDIO_U8: |
355 if (value & AFMT_U8) { | 354 if (value & AFMT_U8) { |
356 format = AFMT_U8; | 355 format = AFMT_U8; |
384 default: | 383 default: |
385 format = 0; | 384 format = 0; |
386 break; | 385 break; |
387 } | 386 } |
388 if (!format) { | 387 if (!format) { |
389 test_format = SDL_NextAudioFormat (); | 388 test_format = SDL_NextAudioFormat(); |
390 } | 389 } |
391 } | 390 } |
392 if (format == 0) { | 391 if (format == 0) { |
393 SDL_SetError ("Couldn't find any hardware audio formats"); | 392 SDL_SetError("Couldn't find any hardware audio formats"); |
394 return (-1); | 393 return (-1); |
395 } | 394 } |
396 spec->format = test_format; | 395 spec->format = test_format; |
397 | 396 |
398 /* Set the audio format */ | 397 /* Set the audio format */ |
399 value = format; | 398 value = format; |
400 if ((ioctl (audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || | 399 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
401 (value != format)) { | 400 SDL_SetError("Couldn't set audio format"); |
402 SDL_SetError ("Couldn't set audio format"); | |
403 return (-1); | 401 return (-1); |
404 } | 402 } |
405 | 403 |
406 /* Set mono or stereo audio (currently only two channels supported) */ | 404 /* Set mono or stereo audio (currently only two channels supported) */ |
407 stereo = (spec->channels > 1); | 405 stereo = (spec->channels > 1); |
408 ioctl (audio_fd, SNDCTL_DSP_STEREO, &stereo); | 406 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo); |
409 if (stereo) { | 407 if (stereo) { |
410 spec->channels = 2; | 408 spec->channels = 2; |
411 } else { | 409 } else { |
412 spec->channels = 1; | 410 spec->channels = 1; |
413 } | 411 } |
414 | 412 |
415 /* Because some drivers don't allow setting the buffer size | 413 /* Because some drivers don't allow setting the buffer size |
416 after setting the format, we must re-open the audio device | 414 after setting the format, we must re-open the audio device |
417 once we know what format and channels are supported | 415 once we know what format and channels are supported |
418 */ | 416 */ |
419 if (DMA_ReopenAudio (this, audiodev, format, stereo, spec) < 0) { | 417 if (DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0) { |
420 /* Error is set by DMA_ReopenAudio() */ | 418 /* Error is set by DMA_ReopenAudio() */ |
421 return (-1); | 419 return (-1); |
422 } | 420 } |
423 | 421 |
424 /* Memory map the audio buffer */ | 422 /* Memory map the audio buffer */ |
425 if (ioctl (audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) { | 423 if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) { |
426 SDL_SetError ("Couldn't get OSPACE parameters"); | 424 SDL_SetError("Couldn't get OSPACE parameters"); |
427 return (-1); | 425 return (-1); |
428 } | 426 } |
429 spec->size = info.fragsize; | 427 spec->size = info.fragsize; |
430 spec->samples = spec->size / ((spec->format & 0xFF) / 8); | 428 spec->samples = spec->size / ((spec->format & 0xFF) / 8); |
431 spec->samples /= spec->channels; | 429 spec->samples /= spec->channels; |
432 num_buffers = info.fragstotal; | 430 num_buffers = info.fragstotal; |
433 dma_len = num_buffers * spec->size; | 431 dma_len = num_buffers * spec->size; |
434 dma_buf = (Uint8 *) mmap (NULL, dma_len, PROT_WRITE, MAP_SHARED, | 432 dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED, |
435 audio_fd, 0); | 433 audio_fd, 0); |
436 if (dma_buf == MAP_FAILED) { | 434 if (dma_buf == MAP_FAILED) { |
437 SDL_SetError ("DMA memory map failed"); | 435 SDL_SetError("DMA memory map failed"); |
438 dma_buf = NULL; | 436 dma_buf = NULL; |
439 return (-1); | 437 return (-1); |
440 } | 438 } |
441 SDL_memset (dma_buf, spec->silence, dma_len); | 439 SDL_memset(dma_buf, spec->silence, dma_len); |
442 | 440 |
443 /* Check to see if we need to use select() workaround */ | 441 /* Check to see if we need to use select() workaround */ |
444 { | 442 { |
445 char *workaround; | 443 char *workaround; |
446 workaround = SDL_getenv ("SDL_DSP_NOSELECT"); | 444 workaround = SDL_getenv("SDL_DSP_NOSELECT"); |
447 if (workaround) { | 445 if (workaround) { |
448 frame_ticks = (float) (spec->samples * 1000) / spec->freq; | 446 frame_ticks = (float) (spec->samples * 1000) / spec->freq; |
449 next_frame = SDL_GetTicks () + frame_ticks; | 447 next_frame = SDL_GetTicks() + frame_ticks; |
450 } | 448 } |
451 } | 449 } |
452 | 450 |
453 /* Trigger audio playback */ | 451 /* Trigger audio playback */ |
454 value = 0; | 452 value = 0; |
455 ioctl (audio_fd, SNDCTL_DSP_SETTRIGGER, &value); | 453 ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value); |
456 value = PCM_ENABLE_OUTPUT; | 454 value = PCM_ENABLE_OUTPUT; |
457 if (ioctl (audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) { | 455 if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) { |
458 SDL_SetError ("Couldn't trigger audio output"); | 456 SDL_SetError("Couldn't trigger audio output"); |
459 return (-1); | 457 return (-1); |
460 } | 458 } |
461 | 459 |
462 /* Get the parent process id (we're the parent of the audio thread) */ | 460 /* Get the parent process id (we're the parent of the audio thread) */ |
463 parent = getpid (); | 461 parent = getpid(); |
464 | 462 |
465 /* We're ready to rock and roll. :-) */ | 463 /* We're ready to rock and roll. :-) */ |
466 return (0); | 464 return (0); |
467 } | 465 } |
468 | 466 |