Mercurial > sdl-ios-xcode
comparison include/SDL.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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1667:1fddae038bc8 | 1668:4da1ee79c9af |
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116 /* This function loads the SDL dynamically linked library and initializes | 116 /* This function loads the SDL dynamically linked library and initializes |
117 * the subsystems specified by 'flags' (and those satisfying dependencies) | 117 * the subsystems specified by 'flags' (and those satisfying dependencies) |
118 * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup | 118 * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup |
119 * signal handlers for some commonly ignored fatal signals (like SIGSEGV) | 119 * signal handlers for some commonly ignored fatal signals (like SIGSEGV) |
120 */ | 120 */ |
121 extern DECLSPEC int SDLCALL SDL_Init (Uint32 flags); | 121 extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); |
122 | 122 |
123 /* This function initializes specific SDL subsystems */ | 123 /* This function initializes specific SDL subsystems */ |
124 extern DECLSPEC int SDLCALL SDL_InitSubSystem (Uint32 flags); | 124 extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); |
125 | 125 |
126 /* This function cleans up specific SDL subsystems */ | 126 /* This function cleans up specific SDL subsystems */ |
127 extern DECLSPEC void SDLCALL SDL_QuitSubSystem (Uint32 flags); | 127 extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); |
128 | 128 |
129 /* This function returns mask of the specified subsystems which have | 129 /* This function returns mask of the specified subsystems which have |
130 been initialized. | 130 been initialized. |
131 If 'flags' is 0, it returns a mask of all initialized subsystems. | 131 If 'flags' is 0, it returns a mask of all initialized subsystems. |
132 */ | 132 */ |
133 extern DECLSPEC Uint32 SDLCALL SDL_WasInit (Uint32 flags); | 133 extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); |
134 | 134 |
135 /* This function cleans up all initialized subsystems and unloads the | 135 /* This function cleans up all initialized subsystems and unloads the |
136 * dynamically linked library. You should call it upon all exit conditions. | 136 * dynamically linked library. You should call it upon all exit conditions. |
137 */ | 137 */ |
138 extern DECLSPEC void SDLCALL SDL_Quit (void); | 138 extern DECLSPEC void SDLCALL SDL_Quit(void); |
139 | 139 |
140 /* Ends C function definitions when using C++ */ | 140 /* Ends C function definitions when using C++ */ |
141 #ifdef __cplusplus | 141 #ifdef __cplusplus |
142 /* *INDENT-OFF* */ | 142 /* *INDENT-OFF* */ |
143 } | 143 } |