comparison Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/atlantis/swim.c @ 2220:4d2d0548f5b2

Don't run indent on the Xcode templates
author Sam Lantinga <slouken@libsdl.org>
date Sat, 11 Aug 2007 18:51:12 +0000
parents 59a667370c57
children
comparison
equal deleted inserted replaced
2219:f6099efa3f0b 2220:4d2d0548f5b2
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 * 34 *
35 * OpenGL(TM) is a trademark of Silicon Graphics, Inc. 35 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
36 */ 36 */
37 #include <math.h> 37 #include <math.h>
38 #include <stdlib.h> /* For rand(). */ 38 #include <stdlib.h> /* For rand(). */
39 #include <GLUT/glut.h> 39 #include <GLUT/glut.h>
40 #include "atlantis.h" 40 #include "atlantis.h"
41 41
42 void 42 void
43 FishTransform(fishRec * fish) 43 FishTransform(fishRec * fish)
55 55
56 fish->phi = -20.0; 56 fish->phi = -20.0;
57 fish->theta = 0.0; 57 fish->theta = 0.0;
58 fish->psi -= 0.5; 58 fish->psi -= 0.5;
59 59
60 fish->x += 60 fish->x += WHALESPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD);
61 WHALESPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); 61 fish->y += WHALESPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD);
62 fish->y +=
63 WHALESPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD);
64 fish->z += WHALESPEED * fish->v * sin(fish->theta / RAD); 62 fish->z += WHALESPEED * fish->v * sin(fish->theta / RAD);
65 } 63 }
66 64
67 void 65 void
68 SharkPilot(fishRec * fish) 66 SharkPilot(fishRec * fish)
152 if ((fish->v > 1.0) && (!fish->spurt)) { 150 if ((fish->v > 1.0) && (!fish->spurt)) {
153 fish->v -= 0.05; 151 fish->v -= 0.05;
154 } 152 }
155 } 153 }
156 154
157 fish->x += 155 fish->x += SHARKSPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD);
158 SHARKSPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); 156 fish->y += SHARKSPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD);
159 fish->y +=
160 SHARKSPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD);
161 fish->z += SHARKSPEED * fish->v * sin(fish->theta / RAD); 157 fish->z += SHARKSPEED * fish->v * sin(fish->theta / RAD);
162 } 158 }
163 159
164 void 160 void
165 SharkMiss(int i) 161 SharkMiss(int i)