Mercurial > sdl-ios-xcode
comparison src/render/SDL_render.c @ 5183:4d098d286794
SDL_SetTextureBlendMode broken, caught by Kai Sterker - Thanks!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Feb 2011 00:32:04 -0800 |
parents | 4d39eeaad00b |
children | ef5a61ea3202 |
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5182:f652a24a2e99 | 5183:4d098d286794 |
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457 CHECK_TEXTURE_MAGIC(texture, -1); | 457 CHECK_TEXTURE_MAGIC(texture, -1); |
458 | 458 |
459 renderer = texture->renderer; | 459 renderer = texture->renderer; |
460 texture->blendMode = blendMode; | 460 texture->blendMode = blendMode; |
461 if (texture->native) { | 461 if (texture->native) { |
462 return SDL_SetTextureBlendMode(texture, blendMode); | 462 return SDL_SetTextureBlendMode(texture->native, blendMode); |
463 } else if (renderer->SetTextureBlendMode) { | 463 } else if (renderer->SetTextureBlendMode) { |
464 return renderer->SetTextureBlendMode(renderer, texture); | 464 return renderer->SetTextureBlendMode(renderer, texture); |
465 } else { | 465 } else { |
466 return 0; | 466 return 0; |
467 } | 467 } |