comparison include/SDL_main.h @ 4217:4c4113c2162c SDL-1.2

Fixed bug #706 Ken Bull 2009-02-25 13:22:02 PST Adds Doxygen support for all headers (except config and boilerplate headers) in the include folder for SDL-1.2 revision 4446. While in general SDL is quite thoroughly commented, none of these comments are correctly formatted for Doxygen and are generally inconsistent in their formatting.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 09:38:10 +0000
parents a1b03ba2fcd0
children
comparison
equal deleted inserted replaced
4216:5b99971a27b4 4217:4c4113c2162c
23 #ifndef _SDL_main_h 23 #ifndef _SDL_main_h
24 #define _SDL_main_h 24 #define _SDL_main_h
25 25
26 #include "SDL_stdinc.h" 26 #include "SDL_stdinc.h"
27 27
28 /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ 28 /** @file SDL_main.h
29 * Redefine main() on Win32 and MacOS so that it is called by winmain.c
30 */
29 31
30 #if defined(__WIN32__) || \ 32 #if defined(__WIN32__) || \
31 (defined(__MWERKS__) && !defined(__BEOS__)) || \ 33 (defined(__MWERKS__) && !defined(__BEOS__)) || \
32 defined(__MACOS__) || defined(__MACOSX__) || \ 34 defined(__MACOS__) || defined(__MACOSX__) || \
33 defined(__SYMBIAN32__) || defined(QWS) 35 defined(__SYMBIAN32__) || defined(QWS)
36 #define C_LINKAGE "C" 38 #define C_LINKAGE "C"
37 #else 39 #else
38 #define C_LINKAGE 40 #define C_LINKAGE
39 #endif /* __cplusplus */ 41 #endif /* __cplusplus */
40 42
41 /* The application's main() function must be called with C linkage, 43 /** The application's main() function must be called with C linkage,
42 and should be declared like this: 44 * and should be declared like this:
43 #ifdef __cplusplus 45 * @code
44 extern "C" 46 * #ifdef __cplusplus
45 #endif 47 * extern "C"
46 int main(int argc, char *argv[]) 48 * #endif
47 { 49 * int main(int argc, char *argv[])
48 } 50 * {
51 * }
52 * @endcode
49 */ 53 */
50 #define main SDL_main 54 #define main SDL_main
51 55
52 /* The prototype for the application's main() function */ 56 /** The prototype for the application's main() function */
53 extern C_LINKAGE int SDL_main(int argc, char *argv[]); 57 extern C_LINKAGE int SDL_main(int argc, char *argv[]);
54 58
55 59
56 /* From the SDL library code -- needed for registering the app on Win32 */ 60 /** @name From the SDL library code -- needed for registering the app on Win32 */
61 /*@{*/
57 #ifdef __WIN32__ 62 #ifdef __WIN32__
58 63
59 #include "begin_code.h" 64 #include "begin_code.h"
60 #ifdef __cplusplus 65 #ifdef __cplusplus
61 extern "C" { 66 extern "C" {
62 #endif 67 #endif
63 68
64 /* This should be called from your WinMain() function, if any */ 69 /** This should be called from your WinMain() function, if any */
65 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); 70 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
66 /* This can also be called, but is no longer necessary */ 71 /** This can also be called, but is no longer necessary */
67 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); 72 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
68 /* This can also be called, but is no longer necessary (SDL_Quit calls it) */ 73 /** This can also be called, but is no longer necessary (SDL_Quit calls it) */
69 extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); 74 extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
70 #ifdef __cplusplus 75 #ifdef __cplusplus
71 } 76 }
72 #endif 77 #endif
73 #include "close_code.h" 78 #include "close_code.h"
74 #endif 79 #endif
80 /*@}*/
75 81
76 /* From the SDL library code -- needed for registering QuickDraw on MacOS */ 82 /** @name From the SDL library code -- needed for registering QuickDraw on MacOS */
83 /*@{*/
77 #if defined(__MACOS__) 84 #if defined(__MACOS__)
78 85
79 #include "begin_code.h" 86 #include "begin_code.h"
80 #ifdef __cplusplus 87 #ifdef __cplusplus
81 extern "C" { 88 extern "C" {
82 #endif 89 #endif
83 90
84 /* Forward declaration so we don't need to include QuickDraw.h */ 91 /** Forward declaration so we don't need to include QuickDraw.h */
85 struct QDGlobals; 92 struct QDGlobals;
86 93
87 /* This should be called from your main() function, if any */ 94 /** This should be called from your main() function, if any */
88 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); 95 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
89 96
90 #ifdef __cplusplus 97 #ifdef __cplusplus
91 } 98 }
92 #endif 99 #endif
93 #include "close_code.h" 100 #include "close_code.h"
94 #endif 101 #endif
102 /*@}*/
95 103
96 #endif /* Need to redefine main()? */ 104 #endif /* Need to redefine main()? */
97 105
98 #endif /* _SDL_main_h */ 106 #endif /* _SDL_main_h */