Mercurial > sdl-ios-xcode
comparison include/SDL_loadso.h @ 4217:4c4113c2162c SDL-1.2
Fixed bug #706
Ken Bull 2009-02-25 13:22:02 PST
Adds Doxygen support for all headers (except config and boilerplate headers) in
the include folder for SDL-1.2 revision 4446.
While in general SDL is quite thoroughly commented, none of these comments are
correctly formatted for Doxygen and are generally inconsistent in their
formatting.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 09:38:10 +0000 |
parents | a1b03ba2fcd0 |
children |
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4216:5b99971a27b4 | 4217:4c4113c2162c |
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18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | 23 /** @file SDL_loadso.h |
24 /* System dependent library loading routines */ | 24 * System dependent library loading routines |
25 */ | |
25 | 26 |
26 /* Some things to keep in mind: | 27 /** @file SDL_loadso.h |
27 - These functions only work on C function names. Other languages may | 28 * Some things to keep in mind: |
28 have name mangling and intrinsic language support that varies from | 29 * - These functions only work on C function names. Other languages may |
29 compiler to compiler. | 30 * have name mangling and intrinsic language support that varies from |
30 - Make sure you declare your function pointers with the same calling | 31 * compiler to compiler. |
31 convention as the actual library function. Your code will crash | 32 * - Make sure you declare your function pointers with the same calling |
32 mysteriously if you do not do this. | 33 * convention as the actual library function. Your code will crash |
33 - Avoid namespace collisions. If you load a symbol from the library, | 34 * mysteriously if you do not do this. |
34 it is not defined whether or not it goes into the global symbol | 35 * - Avoid namespace collisions. If you load a symbol from the library, |
35 namespace for the application. If it does and it conflicts with | 36 * it is not defined whether or not it goes into the global symbol |
36 symbols in your code or other shared libraries, you will not get | 37 * namespace for the application. If it does and it conflicts with |
37 the results you expect. :) | 38 * symbols in your code or other shared libraries, you will not get |
38 */ | 39 * the results you expect. :) |
40 */ | |
39 | 41 |
40 | 42 |
41 #ifndef _SDL_loadso_h | 43 #ifndef _SDL_loadso_h |
42 #define _SDL_loadso_h | 44 #define _SDL_loadso_h |
43 | 45 |
48 /* Set up for C function definitions, even when using C++ */ | 50 /* Set up for C function definitions, even when using C++ */ |
49 #ifdef __cplusplus | 51 #ifdef __cplusplus |
50 extern "C" { | 52 extern "C" { |
51 #endif | 53 #endif |
52 | 54 |
53 /* This function dynamically loads a shared object and returns a pointer | 55 /** |
56 * This function dynamically loads a shared object and returns a pointer | |
54 * to the object handle (or NULL if there was an error). | 57 * to the object handle (or NULL if there was an error). |
55 * The 'sofile' parameter is a system dependent name of the object file. | 58 * The 'sofile' parameter is a system dependent name of the object file. |
56 */ | 59 */ |
57 extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile); | 60 extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile); |
58 | 61 |
59 /* Given an object handle, this function looks up the address of the | 62 /** |
63 * Given an object handle, this function looks up the address of the | |
60 * named function in the shared object and returns it. This address | 64 * named function in the shared object and returns it. This address |
61 * is no longer valid after calling SDL_UnloadObject(). | 65 * is no longer valid after calling SDL_UnloadObject(). |
62 */ | 66 */ |
63 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name); | 67 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name); |
64 | 68 |
65 /* Unload a shared object from memory */ | 69 /** Unload a shared object from memory */ |
66 extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); | 70 extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); |
67 | 71 |
68 /* Ends C function definitions when using C++ */ | 72 /* Ends C function definitions when using C++ */ |
69 #ifdef __cplusplus | 73 #ifdef __cplusplus |
70 } | 74 } |