comparison src/video/cocoa/SDL_cocoavideo.h @ 2268:4baee598306d

Date: Thu, 05 Jul 2007 14:02:33 -0700 From: Sam Lantinga Subject: SDL 1.3 keyboard plan After lots of discussion with Christian, this is what we came up with: > So, to sum up... > SDLK_* become the physical keys, starting at > (1<<21) > We create a macro SDLK_INDEX(X) > We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName() > SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for non-printable characters > and does so based on the OS's current keyboard layout > SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and converting SDLK_* into our names, which are UTF-8 for printable characters. > WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*) Here is the patch he came up with, and his e-mail about it: Date: Fri, 17 Aug 2007 19:50:28 +0200 From: Christian Walther Subject: Re: SDL 1.3 keyboard plan > Sounds great, go ahead and send me a patch. Here goes! Thanks for having a look. Don't hesitate to comment if anything does not conform to your ideas. One caveat: Committing this now may break compilability of some video drivers - specifically, if they use any of the SDLK_* codes that were obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did break, but is already fixed) and X11 (which didn't, but then its key handling is #iffed out). If that's a problem, it may need to go into a branch. -Christian
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Aug 2007 14:52:52 +0000
parents 13cf2d5eda86
children d87417504c75
comparison
equal deleted inserted replaced
2267:c785543d1843 2268:4baee598306d
40 /* Private display data */ 40 /* Private display data */
41 41
42 typedef struct SDL_VideoData 42 typedef struct SDL_VideoData
43 { 43 {
44 SInt32 osversion; 44 SInt32 osversion;
45 SDLKey keymap[256];
46 unsigned int modifierFlags; 45 unsigned int modifierFlags;
47 int mouse; 46 int mouse;
48 int keyboard; 47 int keyboard;
49 NSText *fieldEdit; 48 NSText *fieldEdit;
50 } SDL_VideoData; 49 } SDL_VideoData;