Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_d3drender.h @ 3500:4b594623401b
Work in progress on multi-display support:
* Added display parameter to many internal functions so video modes can be set on displays that aren't the public current one.
* The fullscreen mode is associated with fullscreen windows - not displays, so different windows more naturally have a mode associated with them based on their width and height. It's no longer necessary to specify a fullscreen mode, a default one will be picked automatically for fullscreen windows.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Dec 2009 05:57:15 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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3499:4cf8a1423d57 | 3500:4b594623401b |
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