Mercurial > sdl-ios-xcode
comparison test/testgl.c @ 910:4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
From: "Mike Gorchak"
Subject: QNX 6.3 fixes for SDL
Sam, I've added new OpenGL framework for SDL, which appeared in the new QNX version - 6.3. I've leave compatibility with previous QNX versions. And I've moved all GL specific functions to the separate module, like it done for the other platforms.
SDL is now ready for the QNX 6.3 :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 19:46:38 +0000 |
parents | 864e2d2a9a55 |
children | 4272450dd8d0 |
comparison
equal
deleted
inserted
replaced
909:e247a0139900 | 910:4ab6d1fd028f |
---|---|
742 if ( strcmp(argv[i], "-fsaa") == 0 ) { | 742 if ( strcmp(argv[i], "-fsaa") == 0 ) { |
743 ++fsaa; | 743 ++fsaa; |
744 } | 744 } |
745 if ( strncmp(argv[i], "-h", 2) == 0 ) { | 745 if ( strncmp(argv[i], "-h", 2) == 0 ) { |
746 printf( | 746 printf( |
747 "Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n", | 747 "Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa] [-fullscreen]\n", |
748 argv[0]); | 748 argv[0]); |
749 exit(0); | 749 exit(0); |
750 } | 750 } |
751 } | 751 } |
752 for ( i=0; i<numtests; ++i ) { | 752 for ( i=0; i<numtests; ++i ) { |