comparison src/video/pandora/SDL_pandora.c @ 3161:494559cc723b

OpenPandora support added by David Carré
author Sam Lantinga <slouken@libsdl.org>
date Sun, 31 May 2009 11:53:12 +0000
parents
children d35b649858e0
comparison
equal deleted inserted replaced
3160:210e209b87cc 3161:494559cc723b
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21
22 Open Pandora SDL driver
23 Copyright (C) 2009 David Carré
24 (cpasjuste@gmail.com)
25 */
26
27 /* SDL internals */
28 #include "SDL_config.h"
29 #include "../SDL_sysvideo.h"
30 #include "SDL_version.h"
31 #include "SDL_syswm.h"
32 #include "SDL_loadso.h"
33 #include "SDL_events.h"
34 #include "../../events/SDL_mouse_c.h"
35 #include "../../events/SDL_keyboard_c.h"
36
37 /* PND declarations */
38 #include "SDL_pandora.h"
39 #include "SDL_pandora_events.h"
40
41 static SDL_bool PND_initialized = SDL_FALSE;
42
43 static int
44 PND_available(void)
45 {
46 return 1;
47 }
48
49 static void
50 PND_destroy(SDL_VideoDevice * device)
51 {
52 SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata;
53
54 if (device->driverdata != NULL) {
55 device->driverdata = NULL;
56 }
57 }
58
59 static SDL_VideoDevice *
60 PND_create()
61 {
62 SDL_VideoDevice *device;
63 SDL_VideoData *phdata;
64 int status;
65
66 /* Check if pandora could be initialized */
67 status = PND_available();
68 if (status == 0) {
69 /* PND could not be used */
70 return NULL;
71 }
72
73 /* Initialize SDL_VideoDevice structure */
74 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
75 if (device == NULL) {
76 SDL_OutOfMemory();
77 return NULL;
78 }
79
80 /* Initialize internal Pandora specific data */
81 phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
82 if (phdata == NULL) {
83 SDL_OutOfMemory();
84 SDL_free(device);
85 return NULL;
86 }
87
88 device->driverdata = phdata;
89
90 phdata->egl_initialized = SDL_TRUE;
91
92
93 /* Setup amount of available displays and current display */
94 device->num_displays = 1;
95 device->current_display = 1;
96
97 /* Set device free function */
98 device->free = PND_destroy;
99
100 /* Setup all functions which we can handle */
101 device->VideoInit = PND_videoinit;
102 device->VideoQuit = PND_videoquit;
103 device->GetDisplayModes = PND_getdisplaymodes;
104 device->SetDisplayMode = PND_setdisplaymode;
105 device->SetDisplayPalette = PND_setdisplaypalette;
106 device->GetDisplayPalette = PND_getdisplaypalette;
107 device->SetDisplayGammaRamp = PND_setdisplaygammaramp;
108 device->GetDisplayGammaRamp = PND_getdisplaygammaramp;
109 device->CreateWindow = PND_createwindow;
110 device->CreateWindowFrom = PND_createwindowfrom;
111 device->SetWindowTitle = PND_setwindowtitle;
112 device->SetWindowIcon = PND_setwindowicon;
113 device->SetWindowPosition = PND_setwindowposition;
114 device->SetWindowSize = PND_setwindowsize;
115 device->ShowWindow = PND_showwindow;
116 device->HideWindow = PND_hidewindow;
117 device->RaiseWindow = PND_raisewindow;
118 device->MaximizeWindow = PND_maximizewindow;
119 device->MinimizeWindow = PND_minimizewindow;
120 device->RestoreWindow = PND_restorewindow;
121 device->SetWindowGrab = PND_setwindowgrab;
122 device->DestroyWindow = PND_destroywindow;
123 device->GetWindowWMInfo = PND_getwindowwminfo;
124 device->GL_LoadLibrary = PND_gl_loadlibrary;
125 device->GL_GetProcAddress = PND_gl_getprocaddres;
126 device->GL_UnloadLibrary = PND_gl_unloadlibrary;
127 device->GL_CreateContext = PND_gl_createcontext;
128 device->GL_MakeCurrent = PND_gl_makecurrent;
129 device->GL_SetSwapInterval = PND_gl_setswapinterval;
130 device->GL_GetSwapInterval = PND_gl_getswapinterval;
131 device->GL_SwapWindow = PND_gl_swapwindow;
132 device->GL_DeleteContext = PND_gl_deletecontext;
133 device->PumpEvents = PND_PumpEvents;
134
135 return device;
136 }
137
138 VideoBootStrap PND_bootstrap = {
139 "pandora",
140 "SDL Pandora Video Driver",
141 PND_available,
142 PND_create
143 };
144
145 /*****************************************************************************/
146 /* SDL Video and Display initialization/handling functions */
147 /*****************************************************************************/
148 int
149 PND_videoinit(_THIS)
150 {
151 SDL_VideoDisplay display;
152 SDL_DisplayMode current_mode;
153
154 SDL_zero(current_mode);
155 current_mode.w = 800;
156 current_mode.h = 480;
157 current_mode.refresh_rate = 60;
158 current_mode.format = SDL_PIXELFORMAT_RGB565;
159 current_mode.driverdata = NULL;
160
161 SDL_zero(display);
162 display.desktop_mode = current_mode;
163 display.current_mode = current_mode;
164 display.driverdata = NULL;
165
166 SDL_AddVideoDisplay(&display);
167
168 return 1;
169 }
170
171 void
172 PND_videoquit(_THIS)
173 {
174
175 }
176
177 void
178 PND_getdisplaymodes(_THIS)
179 {
180
181 }
182
183 int
184 PND_setdisplaymode(_THIS, SDL_DisplayMode * mode)
185 {
186 return 0;
187 }
188
189 int
190 PND_setdisplaypalette(_THIS, SDL_Palette * palette)
191 {
192 SDL_DisplayData *didata =
193 (SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
194
195 /* Setting display palette operation has been failed */
196 return -1;
197 }
198
199 int
200 PND_getdisplaypalette(_THIS, SDL_Palette * palette)
201 {
202 SDL_DisplayData *didata =
203 (SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
204
205 /* Getting display palette operation has been failed */
206 return -1;
207 }
208
209 int
210 PND_setdisplaygammaramp(_THIS, Uint16 * ramp)
211 {
212 SDL_DisplayData *didata =
213 (SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
214
215 /* Setting display gamma ramp operation has been failed */
216 return -1;
217 }
218
219 int
220 PND_getdisplaygammaramp(_THIS, Uint16 * ramp)
221 {
222 /* Getting display gamma ramp operation has been failed */
223 return -1;
224 }
225
226 int
227 PND_createwindow(_THIS, SDL_Window * window)
228 {
229 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
230
231 SDL_WindowData *wdata;
232
233 uint32_t winargc = 0;
234 int32_t status;
235
236
237 /* Allocate window internal data */
238 wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
239 if (wdata == NULL) {
240 SDL_OutOfMemory();
241 return -1;
242 }
243
244 /* Setup driver data for this window */
245 window->driverdata = wdata;
246
247 /* Check if window must support OpenGL ES rendering */
248 if ((window->flags & SDL_WINDOW_OPENGL) == SDL_WINDOW_OPENGL) {
249
250 EGLBoolean initstatus;
251
252 /* Mark this window as OpenGL ES compatible */
253 wdata->uses_gles = SDL_TRUE;
254
255 /* Create connection to OpenGL ES */
256 if (phdata->egl_display == EGL_NO_DISPLAY) {
257 phdata->egl_display = eglGetDisplay((NativeDisplayType) 0);
258 if (phdata->egl_display == EGL_NO_DISPLAY) {
259 SDL_SetError("PND: Can't get connection to OpenGL ES");
260 return -1;
261 }
262
263 initstatus = eglInitialize(phdata->egl_display, NULL, NULL);
264 if (initstatus != EGL_TRUE) {
265 SDL_SetError("PND: Can't init OpenGL ES library");
266 return -1;
267 }
268 }
269
270 phdata->egl_refcount++;
271 }
272
273 /* Window has been successfully created */
274 return 0;
275 }
276
277 int
278 PND_createwindowfrom(_THIS, SDL_Window * window, const void *data)
279 {
280 return -1;
281 }
282
283 void
284 PND_setwindowtitle(_THIS, SDL_Window * window)
285 {
286 }
287 void
288 PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon)
289 {
290 }
291 void
292 PND_setwindowposition(_THIS, SDL_Window * window)
293 {
294 }
295 void
296 PND_setwindowsize(_THIS, SDL_Window * window)
297 {
298 }
299 void
300 PND_showwindow(_THIS, SDL_Window * window)
301 {
302 }
303 void
304 PND_hidewindow(_THIS, SDL_Window * window)
305 {
306 }
307 void
308 PND_raisewindow(_THIS, SDL_Window * window)
309 {
310 }
311 void
312 PND_maximizewindow(_THIS, SDL_Window * window)
313 {
314 }
315 void
316 PND_minimizewindow(_THIS, SDL_Window * window)
317 {
318 }
319 void
320 PND_restorewindow(_THIS, SDL_Window * window)
321 {
322 }
323 void
324 PND_setwindowgrab(_THIS, SDL_Window * window)
325 {
326 }
327 void
328 PND_destroywindow(_THIS, SDL_Window * window)
329 {
330 }
331
332 /*****************************************************************************/
333 /* SDL Window Manager function */
334 /*****************************************************************************/
335 SDL_bool
336 PND_getwindowwminfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
337 {
338 if (info->version.major <= SDL_MAJOR_VERSION) {
339 return SDL_TRUE;
340 } else {
341 SDL_SetError("application not compiled with SDL %d.%d\n",
342 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
343 return SDL_FALSE;
344 }
345
346 /* Failed to get window manager information */
347 return SDL_FALSE;
348 }
349
350 /*****************************************************************************/
351 /* SDL OpenGL/OpenGL ES functions */
352 /*****************************************************************************/
353 int
354 PND_gl_loadlibrary(_THIS, const char *path)
355 {
356 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
357
358 /* Check if OpenGL ES library is specified for GF driver */
359 if (path == NULL) {
360 path = SDL_getenv("SDL_OPENGL_LIBRARY");
361 if (path == NULL) {
362 path = SDL_getenv("SDL_OPENGLES_LIBRARY");
363 }
364 }
365
366 /* Check if default library loading requested */
367 if (path == NULL) {
368 /* Already linked with GF library which provides egl* subset of */
369 /* functions, use Common profile of OpenGL ES library by default */
370 path = "/usr/lib/libGLES_CM.so";
371 }
372
373 /* Load dynamic library */
374 _this->gl_config.dll_handle = SDL_LoadObject(path);
375 if (!_this->gl_config.dll_handle) {
376 /* Failed to load new GL ES library */
377 SDL_SetError("PND: Failed to locate OpenGL ES library");
378 return -1;
379 }
380
381 /* Store OpenGL ES library path and name */
382 SDL_strlcpy(_this->gl_config.driver_path, path,
383 SDL_arraysize(_this->gl_config.driver_path));
384
385 /* New OpenGL ES library is loaded */
386 return 0;
387 }
388
389 void *
390 PND_gl_getprocaddres(_THIS, const char *proc)
391 {
392 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
393 void *function_address;
394
395 /* Try to get function address through the egl interface */
396 function_address = eglGetProcAddress(proc);
397 if (function_address != NULL) {
398 return function_address;
399 }
400
401 /* Then try to get function in the OpenGL ES library */
402 if (_this->gl_config.dll_handle) {
403 function_address =
404 SDL_LoadFunction(_this->gl_config.dll_handle, proc);
405 if (function_address != NULL) {
406 return function_address;
407 }
408 }
409
410 /* Failed to get GL ES function address pointer */
411 SDL_SetError("PND: Cannot locate OpenGL ES function name");
412 return NULL;
413 }
414
415 void
416 PND_gl_unloadlibrary(_THIS)
417 {
418 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
419
420 if (phdata->egl_initialized == SDL_TRUE) {
421 /* Unload OpenGL ES library */
422 if (_this->gl_config.dll_handle) {
423 SDL_UnloadObject(_this->gl_config.dll_handle);
424 _this->gl_config.dll_handle = NULL;
425 }
426 } else {
427 SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
428 }
429 }
430
431 SDL_GLContext
432 PND_gl_createcontext(_THIS, SDL_Window * window)
433 {
434 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
435 SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
436 SDL_DisplayData *didata =
437 (SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
438 EGLBoolean status;
439 int32_t gfstatus;
440 EGLint configs;
441 uint32_t attr_pos;
442 EGLint attr_value;
443 EGLint cit;
444
445 /* Check if EGL was initialized */
446 if (phdata->egl_initialized != SDL_TRUE) {
447 SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
448 return NULL;
449 }
450
451 /* Prepare attributes list to pass them to OpenGL ES */
452 attr_pos = 0;
453 wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
454 wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
455 wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
456 wdata->gles_attributes[attr_pos++] = _this->gl_config.red_size;
457 wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
458 wdata->gles_attributes[attr_pos++] = _this->gl_config.green_size;
459 wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
460 wdata->gles_attributes[attr_pos++] = _this->gl_config.blue_size;
461 wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
462
463 /* Setup alpha size in bits */
464 if (_this->gl_config.alpha_size) {
465 wdata->gles_attributes[attr_pos++] = _this->gl_config.alpha_size;
466 } else {
467 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
468 }
469
470 /* Setup color buffer size */
471 if (_this->gl_config.buffer_size) {
472 wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
473 wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
474 } else {
475 wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
476 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
477 }
478
479 /* Setup depth buffer bits */
480 wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
481 wdata->gles_attributes[attr_pos++] = _this->gl_config.depth_size;
482
483 /* Setup stencil bits */
484 if (_this->gl_config.stencil_size) {
485 wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
486 wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
487 } else {
488 wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
489 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
490 }
491
492 /* Set number of samples in multisampling */
493 if (_this->gl_config.multisamplesamples) {
494 wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
495 wdata->gles_attributes[attr_pos++] =
496 _this->gl_config.multisamplesamples;
497 }
498
499 /* Multisample buffers, OpenGL ES 1.0 spec defines 0 or 1 buffer */
500 if (_this->gl_config.multisamplebuffers) {
501 wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
502 wdata->gles_attributes[attr_pos++] =
503 _this->gl_config.multisamplebuffers;
504 }
505
506 /* Finish attributes list */
507 wdata->gles_attributes[attr_pos] = EGL_NONE;
508
509 /* Request first suitable framebuffer configuration */
510 status = eglChooseConfig(phdata->egl_display, wdata->gles_attributes,
511 wdata->gles_configs, 1, &configs);
512 if (status != EGL_TRUE) {
513 SDL_SetError("PND: Can't find closest configuration for OpenGL ES");
514 return NULL;
515 }
516
517 /* Check if nothing has been found, try "don't care" settings */
518 if (configs == 0) {
519 int32_t it;
520 int32_t jt;
521 GLint depthbits[4] = { 32, 24, 16, EGL_DONT_CARE };
522
523 for (it = 0; it < 4; it++) {
524 for (jt = 16; jt >= 0; jt--) {
525 /* Don't care about color buffer bits, use what exist */
526 /* Replace previous set data with EGL_DONT_CARE */
527 attr_pos = 0;
528 wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
529 wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
530 wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
531 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
532 wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
533 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
534 wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
535 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
536 wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
537 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
538 wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
539 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
540
541 /* Try to find requested or smallest depth */
542 if (_this->gl_config.depth_size) {
543 wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
544 wdata->gles_attributes[attr_pos++] = depthbits[it];
545 } else {
546 wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
547 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
548 }
549
550 if (_this->gl_config.stencil_size) {
551 wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
552 wdata->gles_attributes[attr_pos++] = jt;
553 } else {
554 wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
555 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
556 }
557
558 wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
559 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
560 wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
561 wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
562 wdata->gles_attributes[attr_pos] = EGL_NONE;
563
564 /* Request first suitable framebuffer configuration */
565 status =
566 eglChooseConfig(phdata->egl_display,
567 wdata->gles_attributes,
568 wdata->gles_configs, 1, &configs);
569
570 if (status != EGL_TRUE) {
571 SDL_SetError
572 ("PND: Can't find closest configuration for OpenGL ES");
573 return NULL;
574 }
575 if (configs != 0) {
576 break;
577 }
578 }
579 if (configs != 0) {
580 break;
581 }
582 }
583
584 /* No available configs */
585 if (configs == 0) {
586 SDL_SetError("PND: Can't find any configuration for OpenGL ES");
587 return NULL;
588 }
589 }
590
591 /* Initialize config index */
592 wdata->gles_config = 0;
593
594 /* Now check each configuration to find out the best */
595 for (cit = 0; cit < configs; cit++) {
596 uint32_t stencil_found;
597 uint32_t depth_found;
598
599 stencil_found = 0;
600 depth_found = 0;
601
602 if (_this->gl_config.stencil_size) {
603 status =
604 eglGetConfigAttrib(phdata->egl_display,
605 wdata->gles_configs[cit], EGL_STENCIL_SIZE,
606 &attr_value);
607 if (status == EGL_TRUE) {
608 if (attr_value != 0) {
609 stencil_found = 1;
610 }
611 }
612 } else {
613 stencil_found = 1;
614 }
615
616 if (_this->gl_config.depth_size) {
617 status =
618 eglGetConfigAttrib(phdata->egl_display,
619 wdata->gles_configs[cit], EGL_DEPTH_SIZE,
620 &attr_value);
621 if (status == EGL_TRUE) {
622 if (attr_value != 0) {
623 depth_found = 1;
624 }
625 }
626 } else {
627 depth_found = 1;
628 }
629
630 /* Exit from loop if found appropriate configuration */
631 if ((depth_found != 0) && (stencil_found != 0)) {
632 break;
633 }
634 }
635
636 /* If best could not be found, use first */
637 if (cit == configs) {
638 cit = 0;
639 }
640 wdata->gles_config = cit;
641
642 /* Create OpenGL ES context */
643 wdata->gles_context =
644 eglCreateContext(phdata->egl_display,
645 wdata->gles_configs[wdata->gles_config], NULL, NULL);
646 if (wdata->gles_context == EGL_NO_CONTEXT) {
647 SDL_SetError("PND: OpenGL ES context creation has been failed");
648 return NULL;
649 }
650
651 wdata->gles_surface =
652 eglCreateWindowSurface(phdata->egl_display,
653 wdata->gles_configs[wdata->gles_config],
654 (NativeWindowType) 0, NULL);
655 if (wdata->gles_surface == 0) {
656 SDL_SetError("Error : eglCreateWindowSurface failed;\n");
657 return NULL;
658 }
659
660 /* Make just created context current */
661 status =
662 eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
663 wdata->gles_surface, wdata->gles_context);
664 if (status != EGL_TRUE) {
665 /* Destroy OpenGL ES surface */
666 eglDestroySurface(phdata->egl_display, wdata->gles_surface);
667 eglDestroyContext(phdata->egl_display, wdata->gles_context);
668 wdata->gles_context = EGL_NO_CONTEXT;
669 SDL_SetError("PND: Can't set OpenGL ES context on creation");
670 return NULL;
671 }
672
673 _this->gl_config.accelerated = 1;
674
675 /* Always clear stereo enable, since OpenGL ES do not supports stereo */
676 _this->gl_config.stereo = 0;
677
678 /* Get back samples and samplebuffers configurations. Rest framebuffer */
679 /* parameters could be obtained through the OpenGL ES API */
680 status =
681 eglGetConfigAttrib(phdata->egl_display,
682 wdata->gles_configs[wdata->gles_config],
683 EGL_SAMPLES, &attr_value);
684 if (status == EGL_TRUE) {
685 _this->gl_config.multisamplesamples = attr_value;
686 }
687 status =
688 eglGetConfigAttrib(phdata->egl_display,
689 wdata->gles_configs[wdata->gles_config],
690 EGL_SAMPLE_BUFFERS, &attr_value);
691 if (status == EGL_TRUE) {
692 _this->gl_config.multisamplebuffers = attr_value;
693 }
694
695 /* Get back stencil and depth buffer sizes */
696 status =
697 eglGetConfigAttrib(phdata->egl_display,
698 wdata->gles_configs[wdata->gles_config],
699 EGL_DEPTH_SIZE, &attr_value);
700 if (status == EGL_TRUE) {
701 _this->gl_config.depth_size = attr_value;
702 }
703 status =
704 eglGetConfigAttrib(phdata->egl_display,
705 wdata->gles_configs[wdata->gles_config],
706 EGL_STENCIL_SIZE, &attr_value);
707 if (status == EGL_TRUE) {
708 _this->gl_config.stencil_size = attr_value;
709 }
710
711 /* Under PND OpenGL ES output can't be double buffered */
712 _this->gl_config.double_buffer = 0;
713
714 /* GL ES context was successfully created */
715 return wdata->gles_context;
716 }
717
718 int
719 PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context)
720 {
721 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
722 SDL_WindowData *wdata;
723 EGLBoolean status;
724
725 if (phdata->egl_initialized != SDL_TRUE) {
726 SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
727 return -1;
728 }
729
730 if ((window == NULL) && (context == NULL)) {
731 status =
732 eglMakeCurrent(phdata->egl_display, EGL_NO_SURFACE,
733 EGL_NO_SURFACE, EGL_NO_CONTEXT);
734 if (status != EGL_TRUE) {
735 /* Failed to set current GL ES context */
736 SDL_SetError("PND: Can't set OpenGL ES context");
737 return -1;
738 }
739 } else {
740 wdata = (SDL_WindowData *) window->driverdata;
741 if (wdata->gles_surface == EGL_NO_SURFACE) {
742 SDL_SetError
743 ("PND: OpenGL ES surface is not initialized for this window");
744 return -1;
745 }
746 if (wdata->gles_context == EGL_NO_CONTEXT) {
747 SDL_SetError
748 ("PND: OpenGL ES context is not initialized for this window");
749 return -1;
750 }
751 if (wdata->gles_context != context) {
752 SDL_SetError
753 ("PND: OpenGL ES context is not belong to this window");
754 return -1;
755 }
756 status =
757 eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
758 wdata->gles_surface, wdata->gles_context);
759 if (status != EGL_TRUE) {
760 /* Failed to set current GL ES context */
761 SDL_SetError("PND: Can't set OpenGL ES context");
762 return -1;
763 }
764 }
765 return 0;
766 }
767
768 int
769 PND_gl_setswapinterval(_THIS, int interval)
770 {
771 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
772 EGLBoolean status;
773
774 if (phdata->egl_initialized != SDL_TRUE) {
775 SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
776 return -1;
777 }
778
779 /* Check if OpenGL ES connection has been initialized */
780 if (phdata->egl_display != EGL_NO_DISPLAY) {
781 /* Set swap OpenGL ES interval */
782 status = eglSwapInterval(phdata->egl_display, interval);
783 if (status == EGL_TRUE) {
784 /* Return success to upper level */
785 phdata->swapinterval = interval;
786 return 0;
787 }
788 }
789
790 /* Failed to set swap interval */
791 SDL_SetError("PND: Cannot set swap interval");
792 return -1;
793 }
794
795 int
796 PND_gl_getswapinterval(_THIS)
797 {
798 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
799
800 if (phdata->egl_initialized != SDL_TRUE) {
801 SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
802 return -1;
803 }
804
805 /* Return default swap interval value */
806 return phdata->swapinterval;
807 }
808
809 void
810 PND_gl_swapwindow(_THIS, SDL_Window * window)
811 {
812 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
813 SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
814 SDL_DisplayData *didata =
815 (SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
816
817
818 if (phdata->egl_initialized != SDL_TRUE) {
819 SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
820 return;
821 }
822
823 /* Many applications do not uses glFinish(), so we call it for them */
824 glFinish();
825
826 /* Wait until OpenGL ES rendering is completed */
827 eglWaitGL();
828
829 eglSwapBuffers(phdata->egl_display, wdata->gles_surface);
830 }
831
832 void
833 PND_gl_deletecontext(_THIS, SDL_GLContext context)
834 {
835 SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
836 EGLBoolean status;
837
838 if (phdata->egl_initialized != SDL_TRUE) {
839 SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
840 return;
841 }
842
843 /* Check if OpenGL ES connection has been initialized */
844 if (phdata->egl_display != EGL_NO_DISPLAY) {
845 if (context != EGL_NO_CONTEXT) {
846 status = eglDestroyContext(phdata->egl_display, context);
847 if (status != EGL_TRUE) {
848 /* Error during OpenGL ES context destroying */
849 SDL_SetError("PND: OpenGL ES context destroy error");
850 return;
851 }
852 }
853 }
854
855 return;
856 }
857
858 /* vi: set ts=4 sw=4 expandtab: */