Mercurial > sdl-ios-xcode
comparison src/events/SDL_keyboard_c.h @ 5113:481dabb098ef
Improved timer implementation
The new timer model is formalized as using a separate thread to handle timer callbacks. This was the case on almost every platform before, but it's now a requirement, and simplifies the implementation and makes it perform consistently across platforms.
Goals:
* Minimize timer thread blocking
* Dispatch timers as accurately as possible
* SDL_AddTimer() and SDL_RemoveTimer() are completely threadsafe
* SDL_RemoveTimer() doesn't crash with a timer that's expired or removed
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 27 Jan 2011 14:45:06 -0800 |
parents | 25d4feb7c127 |
children | 572a73d71b5f |
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5112:0846f18eb625 | 5113:481dabb098ef |
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