Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzVideo.h @ 47:45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 07 Jun 2001 14:28:11 +0000 |
parents | |
children | bd6b0a910a65 |
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46:3dcf26fa9d15 | 47:45b1c4303f87 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 /* | |
24 @file SDL_QuartzVideo.h | |
25 @author Darrell Walisser | |
26 | |
27 @abstract SDL video driver for MacOS X. | |
28 | |
29 @discussion | |
30 | |
31 TODO | |
32 - Hardware Cursor support with NSCursor instead of Carbon | |
33 - Keyboard repeat/mouse speed adjust (if needed) | |
34 - Multiple monitor support (currently only main display) | |
35 - Accelerated blitting support | |
36 - Set the window icon (dock icon when API is available) | |
37 - Avoid erasing window on minimize, or disable minimize | |
38 Problems: | |
39 - OGL not working in full screen with software renderer | |
40 - SetColors sets palette correctly but clears framebuffer | |
41 - Crash in CG after several mode switches | |
42 - Retained windows don't draw their title bar quite right (OS Bug) | |
43 - Should I do depth switching for windowed modes? | |
44 - Launch times are slow, maybe prebinding will help | |
45 - Direct framebuffer access has some artifacts, maybe a driver issue | |
46 - Cursor in 8 bit modes is screwy | |
47 - Modifier + mouse-down maps alternate mouse button, but if modifier is released | |
48 before mouse button, corresponding mouse-up event is not generated. | |
49 - Clicking in content activates app, but doesn't generate the activate event, | |
50 and subsequent switches generate no activate/deactivate events! (OS Bug I hope) | |
51 */ | |
52 | |
53 #include <ApplicationServices/ApplicationServices.h> | |
54 #include <OpenGL/OpenGL.h> | |
55 #include <Cocoa/Cocoa.h> | |
56 #include <Carbon/Carbon.h> | |
57 | |
58 #include "SDL_video.h" | |
59 #include "SDL_error.h" | |
60 #include "SDL_syswm.h" | |
61 #include "SDL_sysvideo.h" | |
62 #include "SDL_pixels_c.h" | |
63 #include "SDL_events_c.h" | |
64 | |
65 /* This is a workaround to directly access NSOpenGLContext's CGL context */ | |
66 /* We need to do this in order to check for errors */ | |
67 @interface NSOpenGLContext (CGLContextAccess) | |
68 - (CGLContextObj) cglContext; | |
69 @end | |
70 | |
71 @implementation NSOpenGLContext (CGLContextAccess) | |
72 - (CGLContextObj) cglContext; | |
73 { | |
74 return _contextAuxiliary; | |
75 } | |
76 @end | |
77 | |
78 typedef struct SDL_PrivateVideoData { | |
79 | |
80 CGDirectDisplayID display; /* 0 == main display */ | |
81 CFDictionaryRef mode; | |
82 CFDictionaryRef save_mode; | |
83 CFArrayRef mode_list; | |
84 CGDirectPaletteRef palette; | |
85 NSOpenGLContext *gl_context; | |
86 int width, height, bpp; | |
87 Uint32 flags; | |
88 | |
89 /* Window-only fields */ | |
90 NSWindow *window; | |
91 NSQuickDrawView *view; | |
92 NSString *title; | |
93 | |
94 } SDL_PrivateVideoData ; | |
95 | |
96 #define _THIS SDL_VideoDevice *this | |
97 #define display_id (this->hidden->display) | |
98 #define mode (this->hidden->mode) | |
99 #define save_mode (this->hidden->save_mode) | |
100 #define mode_list (this->hidden->mode_list) | |
101 #define palette (this->hidden->palette) | |
102 #define glcontext (this->hidden->glcontext) | |
103 #define objc_video (this->hidden->objc_video) | |
104 #define gl_context (this->hidden->gl_context) | |
105 #define device_width (this->hidden->width) | |
106 #define device_height (this->hidden->height) | |
107 #define device_bpp (this->hidden->bpp) | |
108 #define mode_flags (this->hidden->flags) | |
109 #define window (this->hidden->window) | |
110 #define windowView (this->hidden->view) | |
111 #define windowTitle (this->hidden->title) | |
112 | |
113 /* Interface for hardware fill not (yet) in the public API */ | |
114 int CGSDisplayHWFill (CGDirectDisplayID id, unsigned int x, unsigned int y, | |
115 unsigned int w, unsigned int h, unsigned int color); | |
116 int CGSDisplayCanHWFill (CGDirectDisplayID id); | |
117 | |
118 /* Bootstrap functions */ | |
119 static int QZ_Available (); | |
120 static SDL_VideoDevice* QZ_CreateDevice (int device_index); | |
121 static void QZ_DeleteDevice (SDL_VideoDevice *device); | |
122 | |
123 /* Initialization, Query, Setup, and Redrawing functions */ | |
124 static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format); | |
125 | |
126 static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, | |
127 Uint32 flags); | |
128 static void QZ_UnsetVideoMode (_THIS); | |
129 | |
130 static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, | |
131 int width, int height, int bpp, | |
132 Uint32 flags); | |
133 static int QZ_ToggleFullScreen (_THIS, int on); | |
134 static int QZ_SetColors (_THIS, int first_color, | |
135 int num_colors, SDL_Color *colors); | |
136 static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects); | |
137 static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects); | |
138 static void QZ_VideoQuit (_THIS); | |
139 | |
140 /* Hardware surface functions (for fullscreen mode only) */ | |
141 static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
142 static int QZ_LockHWSurface(_THIS, SDL_Surface *surface); | |
143 static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
144 static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface); | |
145 /* static int QZ_FlipHWSurface (_THIS, SDL_Surface *surface); */ | |
146 | |
147 /* Gamma Functions */ | |
148 static int QZ_SetGamma (_THIS, float red, float green, float blue); | |
149 static int QZ_GetGamma (_THIS, float *red, float *green, float *blue); | |
150 static int QZ_SetGammaRamp (_THIS, Uint16 *ramp); | |
151 static int QZ_GetGammaRamp (_THIS, Uint16 *ramp); | |
152 | |
153 /* OpenGL functions */ | |
154 static int QZ_SetupOpenGL (_THIS, int bpp, Uint32 flags); | |
155 static void QZ_TearDownOpenGL (_THIS); | |
156 static void* QZ_GL_GetProcAddress (_THIS, const char *proc); | |
157 static int QZ_GL_GetAttribute (_THIS, SDL_GLattr attrib, int* value); | |
158 static int QZ_GL_MakeCurrent (_THIS); | |
159 static void QZ_GL_SwapBuffers (_THIS); | |
160 static int QZ_GL_LoadLibrary (_THIS, const char *location); | |
161 | |
162 /* Private function to warp the cursor (used internally) */ | |
163 static void QZ_PrivateWarpCursor (_THIS, int fullscreen, int h, int x, int y); | |
164 | |
165 /* Cursor and Mouse functions */ | |
166 static void QZ_FreeWMCursor (_THIS, WMcursor *cursor); | |
167 static WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, | |
168 int w, int h, int hot_x, int hot_y); | |
169 static int QZ_ShowWMCursor (_THIS, WMcursor *cursor); | |
170 static void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y); | |
171 static void QZ_MoveWMCursor (_THIS, int x, int y); | |
172 static void QZ_CheckMouseMode (_THIS); | |
173 | |
174 /* Event functions */ | |
175 static void QZ_InitOSKeymap (_THIS); | |
176 static void QZ_PumpEvents (_THIS); | |
177 | |
178 /* Window Manager functions */ | |
179 static void QZ_SetCaption (_THIS, const char *title, const char *icon); | |
180 static void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask); | |
181 static int QZ_IconifyWindow (_THIS); | |
182 static SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode); | |
183 /*static int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info);*/ |