Mercurial > sdl-ios-xcode
comparison src/video/wincommon/SDL_lowvideo.h @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
comparison
equal
deleted
inserted
replaced
1329:bc67bbf87818 | 1330:450721ad5436 |
---|---|
21 */ | 21 */ |
22 | 22 |
23 #ifndef _SDL_lowvideo_h | 23 #ifndef _SDL_lowvideo_h |
24 #define _SDL_lowvideo_h | 24 #define _SDL_lowvideo_h |
25 | 25 |
26 #include <windows.h> | 26 #include "SDL_windows.h" |
27 | 27 |
28 #include "SDL_sysvideo.h" | 28 #include "SDL_sysvideo.h" |
29 | 29 |
30 /* Hidden "this" pointer for the video functions */ | 30 /* Hidden "this" pointer for the video functions */ |
31 #define _THIS SDL_VideoDevice *this | 31 #define _THIS SDL_VideoDevice *this |