comparison src/video/SDL_video.c @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children 3692456e7b0f
comparison
equal deleted inserted replaced
1329:bc67bbf87818 1330:450721ad5436
19 Sam Lantinga 19 Sam Lantinga
20 slouken@libsdl.org 20 slouken@libsdl.org
21 */ 21 */
22 22
23 /* The high-level video driver subsystem */ 23 /* The high-level video driver subsystem */
24
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <string.h>
28 24
29 #include "SDL.h" 25 #include "SDL.h"
30 #include "SDL_error.h" 26 #include "SDL_error.h"
31 #include "SDL_video.h" 27 #include "SDL_video.h"
32 #include "SDL_events.h" 28 #include "SDL_events.h"
33 #include "SDL_mutex.h" 29 #include "SDL_mutex.h"
30 #include "SDL_stdlib.h"
31 #include "SDL_string.h"
34 #include "SDL_sysvideo.h" 32 #include "SDL_sysvideo.h"
35 #include "SDL_sysevents.h" 33 #include "SDL_sysevents.h"
36 #include "SDL_blit.h" 34 #include "SDL_blit.h"
37 #include "SDL_pixels_c.h" 35 #include "SDL_pixels_c.h"
38 #include "SDL_events_c.h" 36 #include "SDL_events_c.h"