comparison src/video/SDL_surface.c @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children 3692456e7b0f
comparison
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1329:bc67bbf87818 1330:450721ad5436
18 18
19 Sam Lantinga 19 Sam Lantinga
20 slouken@libsdl.org 20 slouken@libsdl.org
21 */ 21 */
22 22
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26
27 #include "SDL_error.h" 23 #include "SDL_error.h"
28 #include "SDL_video.h" 24 #include "SDL_video.h"
25 #include "SDL_stdlib.h"
26 #include "SDL_string.h"
29 #include "SDL_sysvideo.h" 27 #include "SDL_sysvideo.h"
30 #include "SDL_cursor_c.h" 28 #include "SDL_cursor_c.h"
31 #include "SDL_blit.h" 29 #include "SDL_blit.h"
32 #include "SDL_RLEaccel_c.h" 30 #include "SDL_RLEaccel_c.h"
33 #include "SDL_pixels_c.h" 31 #include "SDL_pixels_c.h"
34 #include "SDL_memops.h"
35 #include "SDL_leaks.h" 32 #include "SDL_leaks.h"
36 33
37 34
38 /* Public routines */ 35 /* Public routines */
39 /* 36 /*