Mercurial > sdl-ios-xcode
comparison src/timer/SDL_timer.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
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1329:bc67bbf87818 | 1330:450721ad5436 |
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18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 #include <stdlib.h> | |
24 #include <stdio.h> /* For the definition of NULL */ | |
25 | |
26 #include "SDL_error.h" | 23 #include "SDL_error.h" |
27 #include "SDL_timer.h" | 24 #include "SDL_timer.h" |
25 #include "SDL_stdlib.h" | |
28 #include "SDL_timer_c.h" | 26 #include "SDL_timer_c.h" |
29 #include "SDL_mutex.h" | 27 #include "SDL_mutex.h" |
30 #include "SDL_systimer.h" | 28 #include "SDL_systimer.h" |
31 | 29 |
32 /* #define DEBUG_TIMERS */ | 30 /* #define DEBUG_TIMERS */ |