Mercurial > sdl-ios-xcode
comparison src/stdlib/SDL_getenv.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | |
children | 1cbaeee565b1 |
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1329:bc67bbf87818 | 1330:450721ad5436 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #include "SDL_stdlib.h" | |
24 #include "SDL_string.h" | |
25 | |
26 | |
27 #if defined(WIN32) && !defined(_WIN32_WCE) | |
28 | |
29 #include "SDL_windows.h" | |
30 #include "SDL_string.h" | |
31 | |
32 /* Note this isn't thread-safe! */ | |
33 | |
34 static char *SDL_envmem = NULL; /* Ugh, memory leak */ | |
35 static DWORD SDL_envmemlen = 0; | |
36 | |
37 /* Put a variable of the form "name=value" into the environment */ | |
38 int SDL_putenv(const char *variable) | |
39 { | |
40 DWORD bufferlen; | |
41 char *value; | |
42 const char *sep; | |
43 | |
44 sep = strchr(variable, '='); | |
45 if ( sep == NULL ) { | |
46 return -1; | |
47 } | |
48 bufferlen = strlen(variable)+1; | |
49 if ( bufferlen > SDL_envmemlen ) { | |
50 char *newmem = (char *)realloc(SDL_envmem, bufferlen); | |
51 if ( newmem == NULL ) { | |
52 return -1; | |
53 } | |
54 SDL_envmem = newmem; | |
55 SDL_envmemlen = bufferlen; | |
56 } | |
57 strcpy(SDL_envmem, variable); | |
58 value = SDL_envmem + (sep - variable); | |
59 *value++ = '\0'; | |
60 if ( !SetEnvironmentVariable(SDL_envmem, *value ? value : NULL) ) { | |
61 return -1; | |
62 } | |
63 return 0; | |
64 } | |
65 | |
66 /* Retrieve a variable named "name" from the environment */ | |
67 char *SDL_getenv(const char *name) | |
68 { | |
69 DWORD bufferlen; | |
70 | |
71 bufferlen = GetEnvironmentVariable(name, SDL_envmem, SDL_envmemlen); | |
72 if ( bufferlen == 0 ) { | |
73 return NULL; | |
74 } | |
75 if ( bufferlen > SDL_envmemlen ) { | |
76 char *newmem = (char *)realloc(SDL_envmem, bufferlen); | |
77 if ( newmem == NULL ) { | |
78 return NULL; | |
79 } | |
80 SDL_envmem = newmem; | |
81 SDL_envmemlen = bufferlen; | |
82 GetEnvironmentVariable(name, SDL_envmem, SDL_envmemlen); | |
83 } | |
84 return SDL_envmem; | |
85 } | |
86 | |
87 #else /* roll our own */ | |
88 | |
89 static char **SDL_env = (char **)0; | |
90 | |
91 /* Put a variable of the form "name=value" into the environment */ | |
92 int SDL_putenv(const char *variable) | |
93 { | |
94 const char *name, *value; | |
95 int added; | |
96 int len, i; | |
97 char **new_env; | |
98 char *new_variable; | |
99 | |
100 /* A little error checking */ | |
101 if ( ! variable ) { | |
102 return(-1); | |
103 } | |
104 name = variable; | |
105 for ( value=variable; *value && (*value != '='); ++value ) { | |
106 /* Keep looking for '=' */ ; | |
107 } | |
108 if ( *value ) { | |
109 ++value; | |
110 } else { | |
111 return(-1); | |
112 } | |
113 | |
114 /* Allocate memory for the variable */ | |
115 new_variable = (char *)malloc(strlen(variable)+1); | |
116 if ( ! new_variable ) { | |
117 return(-1); | |
118 } | |
119 strcpy(new_variable, variable); | |
120 | |
121 /* Actually put it into the environment */ | |
122 added = 0; | |
123 i = 0; | |
124 if ( SDL_env ) { | |
125 /* Check to see if it's already there... */ | |
126 len = (value - name); | |
127 for ( ; SDL_env[i]; ++i ) { | |
128 if ( strncmp(SDL_env[i], name, len) == 0 ) { | |
129 break; | |
130 } | |
131 } | |
132 /* If we found it, just replace the entry */ | |
133 if ( SDL_env[i] ) { | |
134 free(SDL_env[i]); | |
135 SDL_env[i] = new_variable; | |
136 added = 1; | |
137 } | |
138 } | |
139 | |
140 /* Didn't find it in the environment, expand and add */ | |
141 if ( ! added ) { | |
142 new_env = realloc(SDL_env, (i+2)*sizeof(char *)); | |
143 if ( new_env ) { | |
144 SDL_env = new_env; | |
145 SDL_env[i++] = new_variable; | |
146 SDL_env[i++] = (char *)0; | |
147 added = 1; | |
148 } else { | |
149 free(new_variable); | |
150 } | |
151 } | |
152 return (added ? 0 : -1); | |
153 } | |
154 | |
155 /* Retrieve a variable named "name" from the environment */ | |
156 char *SDL_getenv(const char *name) | |
157 { | |
158 int len, i; | |
159 char *value; | |
160 | |
161 value = (char *)0; | |
162 if ( SDL_env ) { | |
163 len = strlen(name); | |
164 for ( i=0; SDL_env[i] && !value; ++i ) { | |
165 if ( (strncmp(SDL_env[i], name, len) == 0) && | |
166 (SDL_env[i][len] == '=') ) { | |
167 value = &SDL_env[i][len+1]; | |
168 } | |
169 } | |
170 } | |
171 return value; | |
172 } | |
173 | |
174 #endif /* WIN32 */ | |
175 | |
176 #ifdef TEST_MAIN | |
177 #include <stdio.h> | |
178 | |
179 int main(int argc, char *argv[]) | |
180 { | |
181 char *value; | |
182 | |
183 printf("Checking for non-existent variable... "); | |
184 fflush(stdout); | |
185 if ( ! getenv("EXISTS") ) { | |
186 printf("okay\n"); | |
187 } else { | |
188 printf("failed\n"); | |
189 } | |
190 printf("Setting FIRST=VALUE1 in the environment... "); | |
191 fflush(stdout); | |
192 if ( putenv("FIRST=VALUE1") == 0 ) { | |
193 printf("okay\n"); | |
194 } else { | |
195 printf("failed\n"); | |
196 } | |
197 printf("Getting FIRST from the environment... "); | |
198 fflush(stdout); | |
199 value = getenv("FIRST"); | |
200 if ( value && (strcmp(value, "VALUE1") == 0) ) { | |
201 printf("okay\n"); | |
202 } else { | |
203 printf("failed\n"); | |
204 } | |
205 printf("Setting SECOND=VALUE2 in the environment... "); | |
206 fflush(stdout); | |
207 if ( putenv("SECOND=VALUE2") == 0 ) { | |
208 printf("okay\n"); | |
209 } else { | |
210 printf("failed\n"); | |
211 } | |
212 printf("Getting SECOND from the environment... "); | |
213 fflush(stdout); | |
214 value = getenv("SECOND"); | |
215 if ( value && (strcmp(value, "VALUE2") == 0) ) { | |
216 printf("okay\n"); | |
217 } else { | |
218 printf("failed\n"); | |
219 } | |
220 printf("Setting FIRST=NOVALUE in the environment... "); | |
221 fflush(stdout); | |
222 if ( putenv("FIRST=NOVALUE") == 0 ) { | |
223 printf("okay\n"); | |
224 } else { | |
225 printf("failed\n"); | |
226 } | |
227 printf("Getting FIRST from the environment... "); | |
228 fflush(stdout); | |
229 value = getenv("FIRST"); | |
230 if ( value && (strcmp(value, "NOVALUE") == 0) ) { | |
231 printf("okay\n"); | |
232 } else { | |
233 printf("failed\n"); | |
234 } | |
235 printf("Checking for non-existent variable... "); | |
236 fflush(stdout); | |
237 if ( ! getenv("EXISTS") ) { | |
238 printf("okay\n"); | |
239 } else { | |
240 printf("failed\n"); | |
241 } | |
242 return(0); | |
243 } | |
244 #endif /* TEST_MAIN */ | |
245 |