Mercurial > sdl-ios-xcode
comparison src/events/SDL_active.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
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1329:bc67bbf87818 | 1330:450721ad5436 |
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20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 /* Application focus/iconification handling code for SDL */ | 23 /* Application focus/iconification handling code for SDL */ |
24 | 24 |
25 #include <stdio.h> | |
26 #include <string.h> | |
27 | |
28 #include "SDL_events.h" | 25 #include "SDL_events.h" |
26 #include "SDL_string.h" | |
29 #include "SDL_events_c.h" | 27 #include "SDL_events_c.h" |
30 | 28 |
31 | 29 |
32 /* These are static for our active event handling code */ | 30 /* These are static for our active event handling code */ |
33 static Uint8 SDL_appstate = 0; | 31 static Uint8 SDL_appstate = 0; |