Mercurial > sdl-ios-xcode
comparison src/SDL.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
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1329:bc67bbf87818 | 1330:450721ad5436 |
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20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 /* Initialization code for SDL */ | 23 /* Initialization code for SDL */ |
24 | 24 |
25 #include <stdlib.h> /* For getenv() */ | |
26 #ifdef ENABLE_PTH | 25 #ifdef ENABLE_PTH |
27 #include <pth.h> | 26 #include <pth.h> |
28 #endif | 27 #endif |
29 | 28 |
30 #include "SDL.h" | 29 #include "SDL.h" |
31 #include "SDL_endian.h" | 30 #include "SDL_endian.h" |
32 #include "SDL_fatal.h" | 31 #include "SDL_fatal.h" |
32 #include "SDL_stdlib.h" | |
33 #ifndef DISABLE_VIDEO | 33 #ifndef DISABLE_VIDEO |
34 #include "SDL_leaks.h" | 34 #include "SDL_leaks.h" |
35 #endif | 35 #endif |
36 | 36 |
37 /* Initialization/Cleanup routines */ | 37 /* Initialization/Cleanup routines */ |
251 const SDL_version * SDL_Linked_Version(void) | 251 const SDL_version * SDL_Linked_Version(void) |
252 { | 252 { |
253 return(&version); | 253 return(&version); |
254 } | 254 } |
255 | 255 |
256 #ifndef __OS2__ | 256 #if defined(__OS2__) |
257 #if defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL)) | |
258 /* Need to include DllMain() on Windows CE and Watcom C for some reason.. */ | |
259 #include <windows.h> | |
260 | |
261 BOOL APIENTRY DllMain( HANDLE hModule, | |
262 DWORD ul_reason_for_call, | |
263 LPVOID lpReserved ) | |
264 { | |
265 switch (ul_reason_for_call) { | |
266 case DLL_PROCESS_ATTACH: | |
267 case DLL_THREAD_ATTACH: | |
268 case DLL_THREAD_DETACH: | |
269 case DLL_PROCESS_DETACH: | |
270 break; | |
271 } | |
272 return TRUE; | |
273 } | |
274 #endif /* _WIN32_WCE and building DLL with Watcom C */ | |
275 #else | |
276 // Building for OS/2 | 257 // Building for OS/2 |
277 #ifdef __WATCOMC__ | 258 #ifdef __WATCOMC__ |
278 | 259 |
279 #define INCL_DOSERRORS | 260 #define INCL_DOSERRORS |
280 #define INCL_DOSEXCEPTIONS | 261 #define INCL_DOSEXCEPTIONS |
339 DosSetExceptionHandler(&SDL_Main_xcpthand); | 320 DosSetExceptionHandler(&SDL_Main_xcpthand); |
340 | 321 |
341 return 1; | 322 return 1; |
342 } | 323 } |
343 } | 324 } |
344 | 325 #endif /* __WATCOMC__ */ |
345 #endif | 326 |
346 #endif | 327 #elif defined(_WIN32) |
328 | |
329 #if !defined(HAVE_LIBC) || defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL)) | |
330 /* Need to include DllMain() on Windows CE and Watcom C for some reason.. */ | |
331 #include "SDL_windows.h" | |
332 | |
333 BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule, | |
334 DWORD ul_reason_for_call, | |
335 LPVOID lpReserved ) | |
336 { | |
337 switch (ul_reason_for_call) { | |
338 case DLL_PROCESS_ATTACH: | |
339 case DLL_THREAD_ATTACH: | |
340 case DLL_THREAD_DETACH: | |
341 case DLL_PROCESS_DETACH: | |
342 break; | |
343 } | |
344 return TRUE; | |
345 } | |
346 #endif /* _WIN32_WCE and building DLL with Watcom C */ | |
347 | |
348 #endif /* OS/2 elif _WIN32 */ |