Mercurial > sdl-ios-xcode
comparison include/SDL_mouse.h @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 67114343400d |
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1329:bc67bbf87818 | 1330:450721ad5436 |
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113 Button 2: Middle mouse button | 113 Button 2: Middle mouse button |
114 Button 3: Right mouse button | 114 Button 3: Right mouse button |
115 Button 4: Mouse wheel up (may also be a real button) | 115 Button 4: Mouse wheel up (may also be a real button) |
116 Button 5: Mouse wheel down (may also be a real button) | 116 Button 5: Mouse wheel down (may also be a real button) |
117 */ | 117 */ |
118 #define SDL_BUTTON(X) (SDL_PRESSED << ((X)-1)) | 118 #define SDL_BUTTON(X) (1 << ((X)-1)) |
119 #define SDL_BUTTON_LEFT 1 | 119 #define SDL_BUTTON_LEFT 1 |
120 #define SDL_BUTTON_MIDDLE 2 | 120 #define SDL_BUTTON_MIDDLE 2 |
121 #define SDL_BUTTON_RIGHT 3 | 121 #define SDL_BUTTON_RIGHT 3 |
122 #define SDL_BUTTON_WHEELUP 4 | 122 #define SDL_BUTTON_WHEELUP 4 |
123 #define SDL_BUTTON_WHEELDOWN 5 | 123 #define SDL_BUTTON_WHEELDOWN 5 |