comparison include/SDL_events.h @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children 67114343400d
comparison
equal deleted inserted replaced
1329:bc67bbf87818 1330:450721ad5436
35 #include "begin_code.h" 35 #include "begin_code.h"
36 /* Set up for C function definitions, even when using C++ */ 36 /* Set up for C function definitions, even when using C++ */
37 #ifdef __cplusplus 37 #ifdef __cplusplus
38 extern "C" { 38 extern "C" {
39 #endif 39 #endif
40
41 /* General keyboard/mouse state definitions */
42 #define SDL_RELEASED 0
43 #define SDL_PRESSED 1
40 44
41 /* Event enumerations */ 45 /* Event enumerations */
42 typedef enum { 46 typedef enum {
43 SDL_NOEVENT = 0, /* Unused (do not remove) */ 47 SDL_NOEVENT = 0, /* Unused (do not remove) */
44 SDL_ACTIVEEVENT, /* Application loses/gains visibility */ 48 SDL_ACTIVEEVENT, /* Application loses/gains visibility */