Mercurial > sdl-ios-xcode
comparison include/SDL_endian.h @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 7ba544e2888d |
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1329:bc67bbf87818 | 1330:450721ad5436 |
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34 Note that the read/write functions use SDL_RWops pointers | 34 Note that the read/write functions use SDL_RWops pointers |
35 instead of FILE pointers. This allows you to read and write | 35 instead of FILE pointers. This allows you to read and write |
36 endian values from large chunks of memory as well as files | 36 endian values from large chunks of memory as well as files |
37 and other data sources. | 37 and other data sources. |
38 */ | 38 */ |
39 | |
40 #include <stdio.h> | |
41 | 39 |
42 #include "SDL_types.h" | 40 #include "SDL_types.h" |
43 #include "SDL_rwops.h" | 41 #include "SDL_rwops.h" |
44 #include "SDL_byteorder.h" | 42 #include "SDL_byteorder.h" |
45 | 43 |