comparison include/SDL_audio.h @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children 7ba544e2888d
comparison
equal deleted inserted replaced
1329:bc67bbf87818 1330:450721ad5436
22 22
23 /* Access to the raw audio mixing buffer for the SDL library */ 23 /* Access to the raw audio mixing buffer for the SDL library */
24 24
25 #ifndef _SDL_audio_h 25 #ifndef _SDL_audio_h
26 #define _SDL_audio_h 26 #define _SDL_audio_h
27
28 #include <stdio.h>
29 27
30 #include "SDL_main.h" 28 #include "SDL_main.h"
31 #include "SDL_types.h" 29 #include "SDL_types.h"
32 #include "SDL_error.h" 30 #include "SDL_error.h"
33 #include "SDL_rwops.h" 31 #include "SDL_rwops.h"