Mercurial > sdl-ios-xcode
comparison src/thread/SDL_systhread.h @ 2779:4436464c4f51
Fixed Bugzilla bug #205
Removed SDL_KillThread() from the API, as it isn't safe on many platforms.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 24 Nov 2008 00:18:42 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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2778:38dfc890ee6b | 2779:4436464c4f51 |
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46 /* This function waits for the thread to finish and frees any data | 46 /* This function waits for the thread to finish and frees any data |
47 allocated by SDL_SYS_CreateThread() | 47 allocated by SDL_SYS_CreateThread() |
48 */ | 48 */ |
49 extern void SDL_SYS_WaitThread(SDL_Thread * thread); | 49 extern void SDL_SYS_WaitThread(SDL_Thread * thread); |
50 | 50 |
51 /* This function kills the thread and returns */ | |
52 extern void SDL_SYS_KillThread(SDL_Thread * thread); | |
53 | |
54 #endif /* _SDL_systhread_h */ | 51 #endif /* _SDL_systhread_h */ |
55 /* vi: set ts=4 sw=4 expandtab: */ | 52 /* vi: set ts=4 sw=4 expandtab: */ |