comparison src/audio/windx5/SDL_dx5audio.h @ 1701:442248d4e738 SDL-1.3

Merged DirectSound dropout fix from SDL 1.2
author Sam Lantinga <slouken@libsdl.org>
date Fri, 23 Jun 2006 08:48:24 +0000
parents 782fd950bd46
children
comparison
equal deleted inserted replaced
1700:21184e1d04c3 1701:442248d4e738
36 { 36 {
37 LPDIRECTSOUND sound; 37 LPDIRECTSOUND sound;
38 LPDIRECTSOUNDBUFFER mixbuf; 38 LPDIRECTSOUNDBUFFER mixbuf;
39 int NUM_BUFFERS; 39 int NUM_BUFFERS;
40 int mixlen, silence; 40 int mixlen, silence;
41 DWORD playing; 41 DWORD lastchunk;
42 Uint8 *locked_buf; 42 Uint8 *locked_buf;
43 HANDLE audio_event; 43 HANDLE audio_event;
44 }; 44 };
45 45
46 /* Old variable names */ 46 /* Old variable names */
47 #define sound (this->hidden->sound) 47 #define sound (this->hidden->sound)
48 #define mixbuf (this->hidden->mixbuf) 48 #define mixbuf (this->hidden->mixbuf)
49 #define NUM_BUFFERS (this->hidden->NUM_BUFFERS) 49 #define NUM_BUFFERS (this->hidden->NUM_BUFFERS)
50 #define mixlen (this->hidden->mixlen) 50 #define mixlen (this->hidden->mixlen)
51 #define silence (this->hidden->silence) 51 #define silence (this->hidden->silence)
52 #define playing (this->hidden->playing) 52 #define lastchunk (this->hidden->lastchunk)
53 #define locked_buf (this->hidden->locked_buf) 53 #define locked_buf (this->hidden->locked_buf)
54 #define audio_event (this->hidden->audio_event) 54 #define audio_event (this->hidden->audio_event)
55 55
56 #endif /* _SDL_lowaudio_h */ 56 #endif /* _SDL_lowaudio_h */
57
57 /* vi: set ts=4 sw=4 expandtab: */ 58 /* vi: set ts=4 sw=4 expandtab: */