Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 4755:436183eb30c8
Merge with main repo (mainly for non-printable character fix)
author | dewyatt |
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date | Sun, 18 Jul 2010 13:48:23 -0400 |
parents | 11b0a6a3eb4d dbbfdb9ea716 |
children | 518d1679d2d0 |
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4754:2072fed2f583 | 4755:436183eb30c8 |
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301 /* Text input */ | 301 /* Text input */ |
302 void (*StartTextInput) (_THIS); | 302 void (*StartTextInput) (_THIS); |
303 void (*StopTextInput) (_THIS); | 303 void (*StopTextInput) (_THIS); |
304 void (*SetTextInputRect) (_THIS, SDL_Rect *rect); | 304 void (*SetTextInputRect) (_THIS, SDL_Rect *rect); |
305 | 305 |
306 /* Clipboard */ | |
307 int (*SetClipboardText) (_THIS, const char *text); | |
308 char * (*GetClipboardText) (_THIS); | |
309 SDL_bool (*HasClipboardText) (_THIS); | |
310 | |
306 /* * * */ | 311 /* * * */ |
307 /* Data common to all drivers */ | 312 /* Data common to all drivers */ |
308 SDL_bool suspend_screensaver; | 313 SDL_bool suspend_screensaver; |
309 int num_displays; | 314 int num_displays; |
310 SDL_VideoDisplay *displays; | 315 SDL_VideoDisplay *displays; |
311 int current_display; | 316 int current_display; |
312 Uint8 window_magic; | 317 Uint8 window_magic; |
313 Uint8 texture_magic; | 318 Uint8 texture_magic; |
314 Uint32 next_object_id; | 319 Uint32 next_object_id; |
320 char * clipboard_text; | |
315 | 321 |
316 /* * * */ | 322 /* * * */ |
317 /* Data used by the GL drivers */ | 323 /* Data used by the GL drivers */ |
318 struct | 324 struct |
319 { | 325 { |