comparison src/audio/arts/SDL_artsaudio.c @ 956:4263beff9e38

Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:25:06 +0000
parents 03fb90fc135e
children c9b51268668f
comparison
equal deleted inserted replaced
955:d74fbf56f2f6 956:4263beff9e38
49 #else 49 #else
50 #define SDL_NAME(X) X 50 #define SDL_NAME(X) X
51 #endif 51 #endif
52 52
53 /* The tag name used by artsc audio */ 53 /* The tag name used by artsc audio */
54 #define ARTSC_DRIVER_NAME "artsc" 54 #define ARTSC_DRIVER_NAME "arts"
55 55
56 /* Audio driver functions */ 56 /* Audio driver functions */
57 static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec); 57 static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec);
58 static void ARTSC_WaitAudio(_THIS); 58 static void ARTSC_WaitAudio(_THIS);
59 static void ARTSC_PlayAudio(_THIS); 59 static void ARTSC_PlayAudio(_THIS);