Mercurial > sdl-ios-xcode
comparison src/audio/windib/SDL_dibaudio.c @ 3699:4160ba33b597
Removed test for "driver is valid, but doesn't see any audio devices."
It was causing problems, and it really doesn't make sense to do it that way.
Fixes Bugzilla #834.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 26 Jan 2010 06:01:33 +0000 |
parents | f7b03b6838cb |
children | 327f181542f1 |
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3698:17376128fb56 | 3699:4160ba33b597 |
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325 impl->WaitDone = WINWAVEOUT_WaitDone; | 325 impl->WaitDone = WINWAVEOUT_WaitDone; |
326 impl->GetDeviceBuf = WINWAVEOUT_GetDeviceBuf; | 326 impl->GetDeviceBuf = WINWAVEOUT_GetDeviceBuf; |
327 impl->CloseDevice = WINWAVEOUT_CloseDevice; | 327 impl->CloseDevice = WINWAVEOUT_CloseDevice; |
328 impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: Is this true? */ | 328 impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: Is this true? */ |
329 | 329 |
330 /* !!! FIXME: not right for device enum? */ | 330 return 1; /* this audio target is available. */ |
331 return 1; | |
332 } | 331 } |
333 | 332 |
334 AudioBootStrap WINWAVEOUT_bootstrap = { | 333 AudioBootStrap WINWAVEOUT_bootstrap = { |
335 "waveout", WINDOWS_OS_NAME " WaveOut", WINWAVEOUT_Init, 0 | 334 "waveout", WINDOWS_OS_NAME " WaveOut", WINWAVEOUT_Init, 0 |
336 }; | 335 }; |