comparison src/audio/dsp/SDL_dspaudio.c @ 3699:4160ba33b597

Removed test for "driver is valid, but doesn't see any audio devices." It was causing problems, and it really doesn't make sense to do it that way. Fixes Bugzilla #834.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 26 Jan 2010 06:01:33 +0000
parents f7b03b6838cb
children b530ef003506
comparison
equal deleted inserted replaced
3698:17376128fb56 3699:4160ba33b597
379 impl->GetDeviceBuf = DSP_GetDeviceBuf; 379 impl->GetDeviceBuf = DSP_GetDeviceBuf;
380 impl->CloseDevice = DSP_CloseDevice; 380 impl->CloseDevice = DSP_CloseDevice;
381 impl->Deinitialize = DSP_Deinitialize; 381 impl->Deinitialize = DSP_Deinitialize;
382 382
383 build_device_lists(); 383 build_device_lists();
384 return (outputDeviceCount > 0) ? 2 : 1; 384
385 return 1; /* this audio target is available. */
385 } 386 }
386 387
387 388
388 AudioBootStrap DSP_bootstrap = { 389 AudioBootStrap DSP_bootstrap = {
389 DSP_DRIVER_NAME, "OSS /dev/dsp standard audio", DSP_Init, 0 390 DSP_DRIVER_NAME, "OSS /dev/dsp standard audio", DSP_Init, 0