Mercurial > sdl-ios-xcode
comparison src/audio/baudio/SDL_beaudio.cc @ 3699:4160ba33b597
Removed test for "driver is valid, but doesn't see any audio devices."
It was causing problems, and it really doesn't make sense to do it that way.
Fixes Bugzilla #834.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 26 Jan 2010 06:01:33 +0000 |
parents | 99210400e8b9 |
children | b530ef003506 |
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3698:17376128fb56 | 3699:4160ba33b597 |
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202 impl->CloseDevice = BEOSAUDIO_CloseDevice; | 202 impl->CloseDevice = BEOSAUDIO_CloseDevice; |
203 impl->Deinitialize = BEOSAUDIO_Deinitialize; | 203 impl->Deinitialize = BEOSAUDIO_Deinitialize; |
204 impl->ProvidesOwnCallbackThread = 1; | 204 impl->ProvidesOwnCallbackThread = 1; |
205 impl->OnlyHasDefaultOutputDevice = 1; | 205 impl->OnlyHasDefaultOutputDevice = 1; |
206 | 206 |
207 return 1; | 207 return 1; /* this audio target is available. */ |
208 } | 208 } |
209 | 209 |
210 extern "C" | 210 extern "C" |
211 { | 211 { |
212 extern AudioBootStrap BEOSAUDIO_bootstrap; | 212 extern AudioBootStrap BEOSAUDIO_bootstrap; |